Keys cafe and bakery hudson menu

there_and_back_cafe

2022.05.31 04:42 twinboysdad there_and_back_cafe

There & Back Cafe is a fantasy-themed cafe based on the vast history of books, movies, and TV. From Lord of the Rings to Star Wars, we're a welcoming space for fans, gamers, and people who like good coffee and food. We hand make most of our foods (including our popular Hand Pies of various contents) and carry pastries from Freeport Bakery. Our coffee is roasted by our lead barista just for us. Events and Menu - https://ThereAndBack.cafe
[link]


2023.06.07 05:00 DTG_Bot Daily Questions [2023-06-07]

New player? Please read the New and Returning Player Guide, Destiny 2 Guided Support & Gameplay Guide.

Want to buy the DLC? Check out the Lightfall Guide.

Returning and not sure what was vaulted? Destiny Content Vault: Year 6

Season of the Deep (Season 21) key dates:

Top Known Issues List by Bungie

Welcome to the Daily Questions thread! Do you have a Destiny-related question that needs answering? Can't find it anywhere else on the web? Well, You're in luck! Simply ask your question down below, and the knowledgeable community of /DestinyTheGame will answer it to the best of their abilities!
Be sure to use the search in the top right before submitting a question, as it could have already been answered. Also, be sure to check the thread itself!
We also have a nice collection of useful resources below "Useful links" in the sidebar / top menu.
We also have an official Discord, which allows for live chatting about the game, LFG, and more!
Be sure to sort by new to see the latest questions!
Rules
You can find the full Daily Thread schedule here.
submitted by DTG_Bot to DestinyTheGame [link] [comments]


2023.06.07 04:08 Deep_Leg7089 should i get upgraded blue or red gear for human v4?

should i get upgraded blue or red gear for human v4? submitted by Deep_Leg7089 to bloxfruits [link] [comments]


2023.06.07 03:52 boomerandzapper Comprehensive List of "Small Family Run Hidden Gems" in Vancouver

Background

I've been compiling a list of "hidden gems" in the back of my mind for a while now. There are many "hidden gems" in Vancouver. To cover them all would be a whole book. To make things easier for a post I created a stricter set of criteria.
 
The purpose of this post is not only to share but also to uncover more "small family run hidden gems". There are many places that almost make it which I added to the Honorable Mentions section.

What constitutes a small family run hidden gem?

A tiny to small restaurant that's family and serves amazing food or beverages. These are the places that people who've been recommend to out of town guests. You go "wow" when you first discover the place.
 
The hidden part is covered by collecting data on posts/comments to verify the "hidden aspect". Although just because a business has low Reddit exposure, many of these places are well known in specific communities.

Detailed Criteria:

  1. Small: Under ~10 tables, Ideally ~2 tables. Exceptions for Food Court Stalls
  2. Family Run: Owner or a family member is always present. Bonus for family-run businesses with no employees.
  3. Hidden (On Reddit): Under 40 comments where a post is worth 5 comments.
  4. Gem: Arguably the best place to get a certain dish/cuisine in Metro Vancouver

The List:

Name Rough Area Cuisine Known For (* = other things also good) Comments Posts Reddit Exposure
Nine Ninety Richmond Chinese (Wuhan/Food Court) Spicy Dry Noodles* 1 0 1
Adam's Crepes North Burnaby French Crepes 1 1 6
Feast and Fallow Oakridge Cafe (Plant Based) Coffee* 2 0 2
Lao Cai West Vancouver Chinese (Xi'an) Dry Cumin Lamb Noodles* 2 0 2
Lully's Food Truck Langley American Hot Dogs 4 1 9
Excellent Tofu Richmond Chinese (Dessert) Tofu Pudding 6 0 6
Gateau de Henry Kitsilano Cakes Cakes* 8 1 13
Oide East Van Cafe Coffee Rotation 8 1 13
Tama Organic Mart Burnaby Japanese (Grocery Store) Vegan Bento 8 1 13
Fat Boy Kitchen Victoria - Fraserview Chinese (Hong Kong) Pork Chop Rice* 9 0 9
Klasik Inasal Mount Pleasant Filipino Overall Filipino Food 10 1 15
Long's Noodle House End of Main Street Chinese (Shanghai) Soup Dumplings + Drunken Chicken* 12 3 27
Mr Japanese Curry Mount Pleasant Japanese (Curry) Japanese Curry 17 0 17
Sushi Bar Kilala North Burnaby Japanese (Sushi) Homey Sushi 18 0 18
Sashimiya Downtown Japanese (Sushi) Moderately Priced High Quality Nigiri* 20 3 35
Baby Dhal Commercial Trinidadian Dhal Puri Roti* 24 1 29
Tandoori Palace Commercial Indian/Pakistani Naan + Butter Chicken (Outside Surrey)* 26 1 31
Cafe Dang Anh Victoria - Fraserview Vietnamese (Northern) Pho Bo Tai Lan* 27 0 27
Yama Cafe East Van Japanese (Cafe) Meal Sets/Moffins (Mochi Muffins) 35 0 35
Merci Beaucoup Cafe Commercial Vietnamese (Bahn Mi) House Special Sub 38 0 38​

Honorable Mentions:

Name Rough Area Cuisine Known For (* = other things also good) Comments Posts Reddit Exposure Honorable Mention Reason
Bali Thai East Vancouver Indonesian (Food Court) Overall Indonesian Food 45 2 55 Too Well Known
Barbara Chinatown Contemporary Tasting Menu* Unknown Unknown 50+ Too Well Known (Michelin Star)
Carp Mount Pleasant Hawaiian Ahi Tuna Poke Unknown 5 50+ Too Well Known
Dragon Ball Tea House Shaughnessy Bubble Tea Fruit Slush Unknown 5 50+ Too Well Known
Hachibei Fairview Japanese (Assorted) Miso Black Cod (Often Sells Out)* 18 0 18 Owner Status Unknown
Melo Patisserie Mount Pleasant French (Cafe) Almond Croissant 14 1 19 Owner Status Unknown
Prototype Coffee East Vancouver Cafe Coffee Flight* 75 13 140 Too Well Known and Owners not always Present
Unchai Kitsilano Thai Overall Thai Food 59 10 109 Too Well Known​
 
Used this to make the tables: http://tableit.net/
submitted by boomerandzapper to vancouver [link] [comments]


2023.06.07 03:16 chaotickuromii Newbie advice?

Hi guys! I just got hired as a barista within my local grocery store’s cafe/bakery. Does anyone have any advice? I’m not much of a coffee person and don’t know anything about it, but it sounded like a fun little job to try out and learn. Thanks yall and wish me luck!
submitted by chaotickuromii to barista [link] [comments]


2023.06.07 03:11 lets-split-up I went on a cruise, and found the source of the rotting smell…

Imagine walking into a burning building, and everyone laughs and tells you the fire’s all in your head. When no one believes you, are you going to stay to burn up with them? Every passenger in that crowd waiting to embark on the luxury cruise was already dead—they just didn’t know it yet! I stared through the windows of the terminal at the magnificent Seastar, at the broken glass and spatters of blood that only I could see… and then I fled.
Without warning a single soul.
What would have been the point? My name is Cassandra—I see death six days before it happens, and can feel it if I shake a cold hand—but no matter what I do, I can never, ever prevent it.
My flight took me as far as the escalators before a flash of purple brought me screeching to a halt. Lily Tsuki? No—it wasn’t the purple-haired musician who’d given me with cruise gift card. But suddenly I remembered how I’d been looking forward to hearing her performance aboard this very vessel…
Oh God…
It was one thing to turn my back on doomed strangers. Terrible as it sounds, it’s a bit like reading about a catastrophe in the news. Quite another thing to abandon somebody I knew! Could I really leave her to become one of the bodies putrefying in the belly of the Seastar? Every time I ordered a drink at my favorite bar, I’d remember I hadn’t even tried to save her!
“Fuck!” I cried, fumbling for my phone. “Oh, fuck me sideways… how much time…?”
Ninety minutes.
Ninety minutes to get on board, find the musician, and… what? Convince her to disembark?
How?
And yet my feet were already turning toward the gangplank—because as it turns out, I would rather plunge headlong into a ship full of the rotting dead than face an empty piano bench and the guilt that no amount of alcohol would ever drown. But to have any chance at persuading Lily, I’d need to know how the passengers died. This meant that in addition to finding a purple-haired needle in a Titanic-sized haystack, a horrifying task loomed ahead of me. I was going to have to do something I had not done in a very long time—plunge directly into my vision. Walk into its very maw and face whatever gruesome horrors lurked at the source of that nauseating odor.
I was going to have to find the bodies…
… and whatever killed them.
Boarding
The stench was so overpowering after crossing the gangplank that I dropped to my knees and dry heaved. The flow of passengers moved around me past the concierge desk. I must have looked exceptionally sick, because a pretty girl in a suit skirt approached, asking if I needed assistance. She reached out a hand to help me up—cold!
I staggered away from her and inside. Then—because I felt I might throw up—quickly found my way out to the promenade deck and the blessed breeze.
Lifeboats hung overhead. Beyond the rail, the sea sparkled in the afternoon sun. Cushioned loungers lined the deck. None were in use, presumably because the pool, patio, spa, and other amenities on the upper decks had much more attractive areas for lounging. I leaned against the rail and gulped the air, listening to the waves splash against the side of the boat, noting blood spatters further down—but nothing signifying the cause of the blood. Just vague signs of violence.
After circling the entire promenade deck and spotting only the occasional bloody spatters, I gritted my teeth, pulled my shirt collar up over my nose, and plunged into the nearest door.
The Seastar’s interior had the atmosphere of a luxury hotel. People milled about the restaurant and shopping area, buzzing with excitement, talking about cabaret shows and fine dining, while perky crew members answered questions, all perfectly oblivious to the putrid sweet rotting stench. I’d most likely find Lily Tsuki at the piano lounge, but since I didn’t yet have any plausible explanation for what had happened to the passengers, I continued wandering, entering a bustling café overlooking the ship’s grand staircase. Stepping over an enormous blood stain on the carpet, I passed the counter, nauseated by the fancy pastries behind their glass cases, peering among the tables and chairs. Paused when I spotted an eyeball in a teacup. No trace of how it got there. No body with an empty socket. Just the eyeball, swirling in a congealed bloody jelly at the bottom of the cup…
I scurried away, snatching a cloth napkin to cover my nose.
The interior darkened as I ascended the central staircase. No electricity, I noted as I clutched the railing. Why would the power be cut? A storm?
But storms don’t scoop out eyeballs with a dessert spoon….
Coming onto deck 6, I peered down a long, dim corridor lined with passenger cabins. To passengers coming and going, the hall was illuminated by electric lighting—but since I was seeing the ship six days in the future, the narrow hallway vanished into blackness. With no way to enter the cabins, and nothing much to see here or in the other dimmed halls of the passenger decks, I ascended until I reached the pool.
Pool Deck
Deck 9 opened to wide panoramic windows, dining, a spa, and of course the pool. I emerged outdoors with relief, removing the napkin from my nose as the sea breeze gave some respite from the odor.
Around me, people partied in bikinis and beachwear and suits, sipping all manner of drinks around the sky-blue swimming pool. A young woman stretched on a blood-spattered lounger, oblivious to the gore beneath her tanned figure. A few bodies floated among the swimmers, bloated and discolored. My vision shimmered briefly as a teen boy swam right through one of the bodies, splashing as if it were not there. My heart lurched when I realized that it was his own, albeit dressed in different clothes—
Oof!” I grunted as a small figure bashed into me, her arm grazing mine.
“Sorry!” cried a little girl in a pink swimsuit, bolting by as her mother yelled at her to watch out for people.
I tried not to think of how cold the little girl’s arm felt. Counted the bodies: eight in the pool. One by the towel bin, head caved in. I made a circuit of the pool, occasionally brushing against people—cold, cold, cold.
No survivors, it seemed.
But why?
That was when I spotted a shirtless old man sitting at a table under an umbrella. I froze, goosebumps prickling along my skin. Unlike the floaters, there was no obvious reason for his death. His back was to me, the bare skin of his shoulders gray and blotchy. In his hand he held a broken drinking glass. He was positioned in repose… so what killed him?
My heart quickened as I moved round to the front of him.
His mouth hung open, shards of glass and a mangled tongue lolling out, crimson trailing down his shirt front. The source of the chewed glass was obvious—the cup in his hand was broken, its jagged edges bloody.
He’d died choking on the glass.
“What the fuck is happening here?” I whispered.
Forward Stairwell
The jogging track and the sundeck—decks 10 and 11—offered a stunning bird’s eye of the pool and ocean, but I did not stop to take this in as I circled to the bow, opting to take the forward stairs down, rather than central.
The stench hit me like a cloud.
I had to stop as I descended into the dim stairwell, clinging to the railing, doubled over, gagging. It was so so bad. My eyes watered. My stomach bucked. And it was dark. Thank God for my phone’s flashlight. I fumbled it on and, napkin firmly over my nose, plunged down into the depths… The phone’s thin illumination flashed along the carpeted stairwell and the hall of the first of the passenger decks. I kept descending. Paused at an unidentifiable slick red mound. I was examining it under my light when a crewmember jogged up to me and asked, “Lose something, miss?” “Just my marbles,” I muttered, shooing the crew member away and inadvertently brushing his hand. Cold. I turned my attention back to the mound.
A slimy pile of intestines on the stairwell… trailing down to a disemboweled body.
Intestines… eyeballs… eating broken glass… nothing about this makes sense! I swiveled the beam to check further downward.
That was when I found the source of the odor.
My path down was obstructed by a mass of bodies. The ones underneath seemed to have been trampled, but the ones on top… I squeezed my watering eyes and retched against the wall. Some of the bodies bore horrible mutilations—fingers bent and twisted, joints out of alignment, faces smashed in and jaws torn open. Many more appeared to have been crushed in the press of bodies. Best guess, there was a wave of panicked people rushing upstairs from below, colliding with a wave of others fleeing down from above.
Why this staircase? What was near this part of the ship?
The cabaret lounge, I realized. No electricity. No elevators. This was the nearest stairwell to the auditorium.
Closer. I was inching closer to uncovering the fates of the passengers. And yet, I still had no idea what the passengers were fleeing from. Who were the attackers? Or… I thought of the eyeball. The glass chewed and swallowed.
An icy pinprick at the base of my skull whispered the question I didn’t want to ask…
Why? Why did some of the passengers go mad, and do it to themselves?
Piano Bar
I took the long way round to the cabaret theatre, going all the way back up the stairs and coming down on the central staircase, only to detour on hearing the notes of a piano. I found myself in a cozy lounge and spotted a purple-haired figure at the keys. And just in time—the ship was due to depart in less than half an hour!
“Lily!” I rushed over.
The musician’s face lit. “Oh it’s you, friend! You made it!”
“You’ve got to get off the ship!”
“Off the—”
“I know it seems crazy but you’ve got to! Everyone on board is going to die—I’ve seen it because I’m psycho!” I heard it a second later and smacked my forehead. “I mean—psychic! PSYCHIC!! I can see the future.” At her scrunched eyebrows, I burst, “Look I know how I sound, but I’ve been able to see things since I was a little girl, and I am telling you that this ship is going to go dark! The engines will cut out! People are going to flee and trample each other on that forward staircase…” Launching into a rapid-fire recounting, I was just getting to the eyeball in the teacup when she interrupted:
“You’re afraid of some sort of terrorist attack?”
“No, no! No! It’s almost like… a kind of madness, a contagion, that spreads through the ship—”
“A zombie apocalypse?”
“Not zombies…”
“Poltergeists? Possession?” She played a riff from a horror movie. “Should we call an exorcist?”
“We should leave!” I checked my phone. “Quickly!—"
“What an odd duck you are! I can’t imagine any sort of catastrophe as big as you’re saying. You know this ship has tons of safety protocols. And even if I did believe some disaster were drawing near—do you really think I could abandon crowds and crew?” She looked at me over her glasses, shimmering purple lips curving in a smile. “Listen friend, if this were the Titanic and I was the only one who could see the iceberg, I’d stay to steer us right, not run off leaving everyone to die!”
Icy fingers raked along my spine. Even if she wasn’t taking me seriously, she was right—I did have a moral obligation to save people. An obligation I’d been trying to fulfill ever since I was a little girl, until the attempt killed my brother, and even after, I kept trying for years and years…. until at last I realized that there is no way to change anything. That is why I call myself Cassandra. For the Greek prophet doomed to predict the future but never be believed. Try and prevent what I’ve foreseen? You might as well try and pluck the stars from the sky!
Every hand I’d touched was cold. Everyone on board would die.
My fists balled, fingernails digging so hard into my palms they bled. “You really have no idea what you’re asking of me…”
“Oh, I’m not telling you to stay. I’m just explaining why I have to. Besides, I’m under contract.” She winked and focused on her playing as guests entered and sat at nearby tables.
She had no idea! None whatsoever! If I thought there was even a sliver of a hope, I wouldn’t abandon people! Oh, if this happy-go-lucky musician understood the futility!!
But she will, came another, darker thought. She will know the full depth of the horror coming…
“No,” I whispered.
“Huh?” She shouted, “Wait—friend, where are you going?”
But I was not listening. The cabaret theatre—was the answer there? The reason for the crush of bodies in the forward stairwell? I rushed past the cafe with the eyeball in the teacup, through the grand doors into the cabaret hall—
—but the cabaret hall was surprisingly quiet, save for a light touch of classical music. A few passengers mingled here or there, unnoticing of the cadavers draped on chairs and tables. The stage itself was pristine, the wood smooth and polished in the fading orange light through the windows. Apparently, the origin of the panicked flight up the forward stairwell was not this grand entertainment venue—nothing here supported that theory.
Nonetheless, I gave the place a thorough search until my phone’s battery ran low, and then I returned to the grand staircase.
In one direction lay passenger cabins. In the other, the gangplank back to the port terminal and safety.
“It’s not too late to be a coward, Cass,” I said. “Run from the ship, run from the empty piano bench at the bar, find a different, cheaper hole in the wall to crawl into like—like the cockroach you are…”
Always the survivor, eh…?
Or… or, I could try just one more time. “‘Hope,’” my brother always said, “is the thing with feathers.”
And look what happened to him! flashed through my mind. My heart slammed against my ribcage. I’d just die too, unless I left in the next—how many minutes? I checked my phone, but it was dead. Like I would be if I stayed.
A horn sounded the Seastar’s departure. A distant cheer rose up from the upper decks and balconies. I felt a brief panicky impulse to run back out on deck and throw myself off the ship… but in truth, my fate had already been decided before the ship’s horn blew. I hadn’t been paying attention earlier, but I’d been rubbing and rubbing my hands, and finally realized they were cold. Probably had been since I’d boarded. I shuffled leaden feet toward the passenger cabins, guided by my phone’s light to the brass number plate for 4044—my cabin. Reached for the knob and stopped.
That smell—dread squeezed my intestines like a wet rag.
Smoke. Burnt meat.
I wrinkled my nose and opened the door.
Orange rays shone through the window, the sunset so vivid it almost gave the illusion that the room was on fire. The walls and ceiling were charred. The edges of the mattress and sheets a smoldered ruin. But the worst damage was the small sofa by the coffee table. Broken bottles scattered round. And there on the sofa—
My fingers went limp on the door handle as I stared into melted sockets of a body charred beyond recognition. A dark line encircled its wrist. The blackened remnants of a charm bracelet.
My bracelet.
While the man on the pool deck swallowed glass, I would succumb to the insanity here, dousing myself in alcohol and flame—
immolating myself.
[Part 1]
submitted by lets-split-up to nosleep [link] [comments]


2023.06.07 02:39 FreshAV Thief!

This guy stole 3x HomePod mini, Storz & Bickel vaporizer, 3 x vape battery’s w/carts pair of Hokas shoes, qey sunglasses, and many other items look out for this THEIF!
submitted by FreshAV to mexico [link] [comments]


2023.06.07 02:21 NoSneezePlz Bloons TD 6 - Update Notes! Version 37.0

Bloons TD 6 - Update Notes! Version 37.0
https://preview.redd.it/0ko9r0ktoh4b1.png?width=840&format=png&auto=webp&s=d366457be60997a8f03ca838d5c3eacef9cacf8d

Bloons TD 6 v37.0 - Update Notes!

Rolling out now on iOS, Android, Steam please restart your storefront or be patient if it does not appear for you, these updates can take some time to be rolled out to every region due to how the storefronts are set up.
Check out the more awesomer update video here.

Key New Features

  • New Paragon - The Magus Perfectus! (loves casting spells) Some of you know we teased this last year, but we needed more time to balance the art and design required to make this extra special, so we are very pleased to get this live! Wizard Monkey’s Paragon is designed to be a higher level strategic Paragon with powerful ability usage similar to the Doomship.
    • The core of the Magus is a toggle to and from a Draining Beam which deals very small single target damage but absorbs graveyard mana as it damages and destroys Bloons
    • While toggled off from the Drain Beam, Magus attacks with a powerful Arcane Spike that deals massive damage to MOABs and revives Bloons it slays, while a Dark Phoenix circles overhead attacking with Firebomb breath and a radial fireball attack
    • Phoenix Explosion Ability: can be cast to consume the Paragon’s entire graveyard to set all Bloons on screen on fire for 30 seconds and summon one Zombie ZOMG for every 9000 graveyard mana consumed
    • Arcane Metamorphosis Ability: can be used to consume all graveyard mana and transform the Magus briefly into an alternate form which decimates everything with a flame cascade attack; Metamorphosis lasts longer the more mana it consumes
    • Magus was designed for armchair play so it will fill and consume graveyard mana on its own, but our goal was to create more actively controlled Paragon for those who will enjoy microing between Beam on and off and choosing which awesome Ability to unleash and when

New Awesome

  • Happy Birthday BTD6 - On June 14th, BTD6 will celebrate 5 years of monkeytastic fun and strategy! We hope you’ll join us for the main menu changes, skinned Collection event, special Questing, and general celebration. Thank you for five amazing years and we’re looking forward to all the years ahead!
  • New Hero Skin - Jiangshi Sauda, a fun new cross-cultural look for Sauda brainstormed by the art team, mixing inspirations from a favorite show and Chinese folklore
  • New Map - Erosion
    • Community designed advanced map Erosion by “I am not an artist” ~ u/TheWiseTroll
    • TheWiseTroll’s original concept proposed land and water but when thinking about map colors and the little stories we think of behind each map, the concept of the polar bear walking back with the shrinking ice was too compelling to do anything else
  • New Quests
    • Birthday Party - Pop the Party Bloon as many times as you can before it escapes
    • Blade Sauda Nowhere - Try out Sauda and learn some of her skills
    • Patch’s Cheap Chimps Challenge - Beat Logs with as little cash spent as you can
    • Striken Bad - Defeat the BAD on round 100 using First Strike. The spelling hurts us, too, you’re not the only one - but we had to do it!
  • Least Cash and Least Tier Boss Events
    • We’ve heard feedback about and have been wanting to shake up Boss rules, so here we go!
    • Applying new victory conditions to Boss Events completely changes the focus while still needing the damage output and type to handle each Boss
    • Time still matters, as the secondary time score will break any ties
  • New Trophy Store Items
    • Heroes: Geraldo Pack Mule pet, Quincy Spec Ops Drop In placement
    • Monkeys: Sweden Village Flag
    • Bloons: Party Hat Bloons
    • Game & UI: Vortex Avatar, Sunset Samba 64 Mix music track, Quincy Arrows banner
    • Nexus.gg Creator Supporter Avatar - show your support for Content Creators by using the Creator Support button on the Settings screen and purchasing any IAP
  • Limited Time only {trophy items if there’s a seasonal}
  • 5 Year Anniversary Avatar, 5 Year Anniversary Banner
  • New CT Team Store items
    • Base Props: Treasure Chest
    • Icons: Overclock icon, Archmage Staff icon
    • Frames: Bloon From The Dead frame, Mage Hat frame
  • New Slider
    • Everybody loves sliders, right?
    • After lots of discussion on the team and a fair few player requests, we’ve added a ‘Projectile and Effects Scaling’ accessibility option to main menu Settings
    • This is primarily for accessibility to minimize the size and brightness of projectiles and effects, especially when the screen is crowded with Monkeys and Bloons
    • This is not directly a performance improvement feature, so please do not expect the game to run noticeably better - just noticeably cleaner
    • We tried not to remove key game state indicators but this is ultimately in player control - if you adjust the slider and effects and projectiles make it harder to play the game, please reset the slider until the game is working the way you want
    • It’s also really fun for silly screengrabs, so please post your favorites!

News - Anniversary Giveaways!


https://preview.redd.it/27pjluypoh4b1.png?width=350&format=png&auto=webp&s=265a9a9a1456e7323d224938edcbaa995cd35d3c
We would also like to formally announce that we will be doing a week of giveaways on our Twitter starting next Monday NZT to celebrate the BTD6 5 year anniversary! 5 winners will be picked randomly each day for 5 days to win an awesome prize from our merch store. This will be exclusive to Twitter so make sure to follow us here to be involved!

Game Changes / Additions

  • New Party Time game theme event!
  • Refactored how leaderboard scores are stored so that we could add Least Cash/Tiers ranking options for Boss Events
  • Bosses on spawn will now clear the map of all existing projectiles
  • Highest Round profile stat renamed to Highest Round (All Time) & added in the new profile stat Highest Round (Current Version).
  • The 4 different Highest Round profile stats are now grouped together near the top of the profile stats page
  • Freeplay budget scaling reduced slightly (same speed/hp, but number of Bloons added per round will increase at a slower rate)
  • Added a new Roundset with Income curve to be used by our events team; this customized income curve allows us more flexibility to make this roundset than would otherwise have been possible with existing roundset tools
  • Translated game into Thai

Quest Changes

  • Added a ‘Play Again’ button to the victory screen for quests
  • Added a ‘Disable Dialogue’ checkmark for some quests after beating them
  • Game hints are now hidden during Quests
  • Story Quests now sort to the top of the quest list & completed Story Quests sort to the bottom

Bug Fixes & General Changes

  • A large number of localization fixes - thanks for the player feedback on your pet peeves!
  • Resolved a number of general crashes
  • Number of additions/changes to improve existing quests, highlight scores to beat & increase our possibilities for quest creation
  • Resolved an issue with abilities highlighted in quests remaining highlighted after restarting
  • Holding down on a tower should correctly hide the UI again
  • Quests no longer play placement effects for any pre-placed towers
  • Resolved an issue that could prevent Total Damage from counting correctly to profile
  • Resolved an issue where total insta monkeys profile stat would decrease if the instas were used
  • Resolved certain very specific freeplay seeds causing crashes on certain rounds
  • Bloons Leaked summary no longer gets cleared in co-op after reviewing map
  • Stairs in the top corners on Resort are now placement blockers
  • Resolved a crash that could occur when waiting on the events screen as events end
  • Resolved a crash that could occur when the Hero Booster popup was canceling via any map mechanics forcing the player to deselect the hero
  • Fixed some towers not targeting the test bloon when set to target type Strong
  • Fixed position of the full patch notes link on update popups on some resolutions
  • Midnight Mansion plays a fishie animation in the bloon exit on loading in
  • Resolved an issue where placed items on the map lose their cosmetic skins after a resync occurs during a co-op game.
  • Obtaining towers from redistribution on co-op that are still locked for you will now show messaging in the unlocks screen as to why you are not earning XP for it
  • Pressing back from the avatabanner selection will now just back out of that selection
  • Changed Pop Count on summary screen to Damage Count and added actual Pop Count
  • Hero portraits no longer linger too long on the screen after exiting the upgrades menu in game
  • Paragon art state changes moved from 22/42/62/82 to 20/40/60/80
  • Resolved map-based buffs not inheriting to subtowers correctly
  • Resolved an issue where an external proxy could sometimes cause the game to hang on loading forever
  • Co-op red areas fade in more slowly when you cross the boundary
  • Resolved online/Invisible profile setting displaying text incorrectly
  • Audio polish when opening reward chests in the collection event
  • Updated wording on logout screen to address some confusion
  • Added a background to the rewards UI
  • Added confirmation pop-up for In App Purchases added from outside the game
  • Monklish font has been regenerated to include the Māori macrons

Tower Specific Fixes

Ice Monkey
  • Resolved a number of cases of the xx2 Refreeze crosspath not re-freezing bloons when dealing certain numbers of damage.
Monkey Buccaneer
  • xx5 Trade Empire should no longer buff too many merchants in co-op
  • Resolved tower moving from flagship to navarch displaying vfx at the wrong scale
  • Resolved "Paragon available" pip displaying for Buccaneer with only Flagship and Pirate Lord unlocked
  • Resolved an issue where Navarch’s attack rate buff would not apply to Doomship in some cases depending on build order
Monkey Ace
  • xx2 Centered Path ace no longer displays it’s placement target on screen initially when loading a save
  • Upgrading to 002 Ace no longer refreshes the cooldown on the special toggle
  • Resolved an issue with Monkey Ace jumping offscreen after a Retry Last Round
Banana Farm
  • 5xx Banana Central no longer buffs other Banana Centrals in co-op
Engineer
  • 1xx Engineers can now place their sentries correctly on One Two Tree
  • Overclocking a 5xx Engineer’s sentry just as it starts exploding no longer crashes the game
  • Engineer Paragon no longer crashes if created while a Bloontrap is being deployed
  • Engineer Paragon no longer crashes when selling the main tower while it has a sentry moving through the air that has not landed yet
  • Engineer Paragon should no longer throw sentries into the middle of the map due to techbots
  • Resolved an issue where the Paragon’s permanent speed boost per round would not load until the end of the first round played after loading a save
Beast Handler
  • 3xx Great White projectiles can no longer hit bloons far out of range
  • 3xx Great White rare crash that could occur at end of rounds has been resolved
  • 3xx Great White’s slow applied to grabbed target now expires correctly
  • 310 Beast Handler now has eyebrows, just like that one map suggestion
  • Corrected the splash asset for crosspathed 4xx & 5xx Beasts
  • Merging an Orca into a Megalodon while it's taking out a bad should no longer cause a 2nd Megalodon to briefly appear
  • x1x Microraptor no longer fails to attack in some cases when being moved to different heights
  • x4x Tyrannosaurus Rex ability now scales with Challenge Editor ability cooldown slider
  • Beast Handler's bird targeting no longer breaks when set to strong if bloons are leaving radius
  • Resolved a crash that could occur when moving a beast to the screen boundary

Hero Specific Fixes

Obyn Greenfoot
  • Resolved an issue where Obyn’s Wall of Trees when placed on an intersection looping back around on itself would not be able to hit the children of any targets that passed over it
Psi
  • Resolved a crash that could occur when attacking glued Bloons
Geraldo
  • Resolved an issue where selling Geraldo, and then re-buying him would show the description of the last-viewed store item from before selling him
Platform Specific fixes
  • PC: Beast Handler’s hotkey in the hotkeys menu has been moved up near the rest of the support towers
  • PC: Added a ‘ Monkey Special 2’ hotkey (for towers like Beast Handler, Necromancers & Ace Paragon). By default the Special 1 & Special 2 hotkeys have been assigned to PageUp & PageDown and ordered so that PageUp triggers the upper specialty, and PageDown triggers the lower one
  • Arcade: Resolved a strange one pixel wide black line that can appear above some text characters on the arcade font
  • Chromebook: Game no longer crashes if attempting to login via webview
  • Chromebook: Resolved an issue with bluetooth mice being unable to scroll

Balance Changes

Boomerang Monkey
This part has to be included along with the Lych Soul rework with Paragons which is finally making it in this update after necessary delays. As Boomerang Paragon’s knockback hits so many times so quickly, we need to make it more reasonable when applied to targets that aren’t immediately destroyed.
  • Boomerang Paragon knockback amount reduced 3 > 1
Bomb Shooter
MOAB Assassin fills a useful role of a pure long cooldown ‘single target assassination’ in the game, but when compared to something like First Strike it feels a little lacking that it is unable to carry damage through MOAB Layers
  • x4x MOAB Assassin ability passes through MOAB layers
  • x4x MOAB Assassin ability explosion centers around the impact target
Tack Shooter
Blade Shooter has always struggled to find much value without MK or as a step to Maelstrom, so to give it build value on its own we feel like this should be a part of the base value on the upgrade.
  • x3x Blade Shooter pierce increased from 6 > 8
Ice Monkey
Lowest tiers of ice monkey are far too effective for their cost against ceramics, with this scaling well all the way to round 100, we feel like ice duration against ceramics needs to be reduced to counter this but for now this reduction will only apply until T3.
  • 000 Ice Monkey freeze duration reduced by 50% on ceramics
  • All T3 Ice Monkeys increase freeze duration on ceramics from 50 > 100%
  • 203 Icicles crosspath now gains camo prio
Glue Gunner
The Bloon Solver’s rework has been very popular, however, we’d like to have a better lead up into the new mechanics by introducing this earlier at the tier 4 now.
  • 4xx Bloon Dissolver now creates puddles on track leading up to Bloon Solver, puddles deal 1 damage, all other stats and crosspath benefits are the same.
Sniper Monkey
This will allow Cripple MOAB to take out regular MOAB layers in one shot until round 100; for such a slow attacking single target tower we feel this will help top path flex, even if mostly for show.
  • 5xx Cripple MOAB damage increased from 80 > 280
Monkey Buccaneer
Reworking Grape Shot crosspathing as it gains far too much crosspath value by T2 but then is lacking in purpose at higher tiers, double shot will only work as one extra grape however Destroyer will now apply its full attack rate buff to the grapes and Flagship will equip aspects of Grape Shot on the mini planes.
  • 210 Grape Shot total projectiles reduced from 10 -> 6
  • 310 Destroyer also reduced from 10 > 6 grapes
  • 310 Destroyer now increases grape attack rate twice as much, matching increase to the regular attack
  • 410 Aircraft Carrier planes radial attack now fires an arc of grapes instead of darts
  • 410 Aircraft Carrier planes radial Emission Angle 360 > 90
  • 410 Aircraft Carrier planes radial projectile count 8 > 6
  • 410 Aircraft Carrier plane grape projectile speed 100 > 200
  • 420 Aircraft Carrier planes radial projectile art: dart > hot grape
  • 420 Aircraft Carrier planes radial damage type Sharp > Fire
  • 400 Aircraft Carrier plane radials damage 1 > 2
  • 4xx Aircraft Carrier missiles now follow tower target priority
Monkey Ace
Spectre is shifting a little of the ceramic bonus around into basic all damage at the cost of reduced pierce, which should make up for lack of single target damage while also making the pierce crosspath more necessary when being used for cleanup focus.
  • xx4 Spectre Dart damage increased 3 > 4
  • xx4 Spectre Dart ceramic bonus reduced 2 > 1
  • xx4 Spectre Dart pierce reduced 15 > 10
  • xx4 Spectre Bomb damage increased 2 > 3
  • xx4 Spectre Bomb ceramic bonus reduced 4 > 3
  • xx4 Spectre Bomb pierce reduced 30 > 20
Heli Pilot
Even with the map-range advantage, rotors are weak compared to any other constant AoE circle like this. Chinook feels like it’s near a place we are happy with now, however we want another tiny nudge on cost while keeping cash generation value the same. Pushing some higher values on the last Comanche Commander changes as the missile attack is effectively such a small portion of the tower’s total damage late game.
  • 302 Razor Rotors will now benefit from the faster firing crosspath
  • 3xx Razor Rotors cooldown rate 0.75 > 0.5
  • x4x Support Chinook price reduced from $10500 > 9500
  • x4x Support Chinook supply crate cash generated reduced $1650 > 1,550
  • x4x Support Chinook max uses per round reduced from 3 > 2
  • xx4 & xx5 Comanche mini's follow the target priority set on their main Heli
  • xx5 Comanche Commander missile damage 7 > 15
  • xx5 Comanche Commander missile moab bonus 5 > 8
  • xx5 Comanche Commander mini's missile dmg 5 > 15
  • xx5 Comanche Commander mini's missile moab bonus 5 > 8
Mortar Monkey
As the Rapid Reload crosspath has actually fallen behind in value compared to Burny Stuff for top path Mortars we want to try a slight stun duration increase as this buffs the base path with a larger benefit to Rapid Reload mortars as a stalling option. Mortar consistency is lacking at x3x making it tough to spend on even though x4x is fairly good, so some of the T4 rate is shifting down to help out with this. As the camo property has grown quite weak and currently Signal Flare is considered the best decamo tool, we want to push back slightly on its cost and by reducing the blast radius of the decamo area while emphasizing crosspathing for effectiveness there.
  • 4xx The Big One stun duration non-MOABs increased from 0.5s > 0.75
  • 5xx The Biggest One stun duration MOAB increased from 0.3s > 0.5
  • 5xx The Biggest One stun duration BFB increased from 0.2s > 0.3
  • 5xx The Biggest One stun duration DDT increased from 0.2s > 0.3
  • x3x Heavy Shells attack delay reduced from 1.08 > 0.81
  • x4x Artillery Battery attack rate buff reduced from ¼ to ⅓ (remains the same rate: 0.27)
  • xx3 Signal flare cost increased $700 > 800
  • xx4 Shattering Shells price reduced from $11,000 > 10900
  • xx3 Signal Flare decamo radius reduced from 50 > 43
  • 103 Signal Flare decamo pierce increased by 5 > 10
  • xx4 Shattering Shells burn DoT deals moab bonus +5
Super Monkey
As Engineer sentries do this already, newly spawned Mini Avatars from temples will now by default match the target priority of the temple.
  • 4xx Sun Temple's Magic Sacrifice mini Sun Avatars when placed will spawn with the same target prio as their parent tower
Ninja Monkey
We’re changing the Ninja Monkey Paragon’s focus as a fighter against camo, as we feel like a greater strength and tactical value against camo will be the full reveal of all camos rather than all camo removal.
  • Ascended Shadow now grants global camo detection for all your towers
  • Ascended Shadow no longer strips camo from Bloons with every attack
  • Ascended Shadow main attack gains bonus to camo +6
  • Ascended Shadow Flash Bomb Explosion gains bonus to camo +20
  • Ascended Shadow Flash Bomb Shurikens gains bonus to camo +16
  • Ascended Shadow Sticky Bomb Projectile gains bonus to camo +3200
  • Ascended Shadow Sticky Bomb Explosion gains bonus to camo +700
  • Ascended Shadow now deals 25% damage to all non-Boss MOABs that spawn
Alchemist
Alchemist Transforming Tonic is in a weird spot with the transformation unable to attack through walls when the base alchemist is able to. Also with this, including a QoL fix for the T5 that currently prevents transformed towers from functioning with target priority.
  • x4x Transforming Tonic transformed alchemist can now ignore line of sight
  • x5x Total Transformation towers transformed by the x5x will keep their Target Priority
Druid
While the tornado doesn't do anything to MOABs, it still spends itself on them which wastes a relatively long cooldown, so addressing this flaw. Avatar of wrath doubles the base attack speed before any scaling is applied, but this hasn’t ever applied to the 205 Lightning, so taking care of that as well. Housekeeping - even deep in the forest, it does actually make life better.
  • 3xx Druid of the Storm’s Tornado no longer targets MOAB-class Bloons
  • x3x Druid of the Jungle no longer pops Lead Bloons without 130 crosspath
  • x3x Jungle Vine follows target prio of tower instead of strong
  • x3x Jungle Vine defaults tower to strong priority when purchased
  • 205 Avatar of Wrath base Heart of Thunder attack rate increased 2.3s > 1.15
Spike Factory
We’ve heard the feedback, so Spiked Mines get a tweak to get more mines exploding but with less pierce on each, to overall increase quality of life in more frequent use but less wasted pierce. This will help out with some of the problems it has scaling into late game super ceramics.
  • 4xx Spiked Mines pierce increased from 12 > 20
  • 4xx Spiked Mines explosion pierce reduced from 40 > 30
  • 4xx Spiked Mines DoT damage increased from 1 > 10
  • 5xx Super Mines explosion pierce remains at 60
  • 5xx Super Mines DoT damage increased from 1000 > 2500
Monkey Village
A minor QoL for cheap Monkeyopolis creation, we included a small base amount of cash production to the generation formula.
  • xx5 Monkeyopolis income formula now includes a base +$2500 minimum
Engineer
The 005 crosspath fix in the last update left XXXL Trap slower than previously even if crosspathed to 205, so we are increasing that base 005 slightly to match up the 205 crosspath again so that it isn’t any slower than before.
  • xx5 XXXL Trap attack cooldown reduced from 5.8s > 4.6
Beast Handler
As our newest tower to be added to BTD6, we went over feedback for every path and made a large number of adjustments addressing a variety of points.
  • 3xx Great White thrash rate benefits from speed buffs
  • 3xx Great White damage increased 4 > 8
  • 3xx Great White max extra damage from merge increased 8 > 16
  • 3xx Great White max attack rate buff from merge increased 0.20634 > 0.38
  • 3xx Great White extra thrash knockback duration from merge increased 0.1 > 0.2
  • 4xx Orca thrash damage increased 20 > 30
  • 4xx Orca thrash max extra damage from merge increased 40 > 60
  • 4xx Orca max attack rate buff from merge increased 0.37829 > 0.38
  • 4xx Orca thrash radius increased 20 > 24
  • 5xx Megalodon price reduced from 55,000 > 45,000
  • 5xx Megalodon thrash radius increased 30 > 36
  • 5xx & x5x Beast handler paths are now overclockable
  • x4x and x5x Max Merge Bonus: Overkill damage on MOABs now distributes to the children of that target
  • xx1 Gyrfalcon path deals +1 damage to Regrows to stop accidental infinite regrow farms
  • xx3 Golden Eagle pierce increased 12 > 15
  • xx3 Golden Eagle pierce range increased 24 > 30
  • xx3 Golden Eagle ceramic pierce penalty reduced from +3 > 1
  • xx3 Golden Eagle Max Merge Bonus: Now grabs MOABs with pierce penalty +14
Gwendolin
Removing the stacking aspect of Gwendolin’s burn damage over time, but increasing the damage as she levels up so that it actually scales up in power now.
  • Lv6 Gwendonlin main attack DoT stack count 0 > 1
  • Lv6 Gwendonlin main attack DoT damage increased from 1 > 2
  • Lv9 Gwendonlin main attack DoT damage increased from 1 > 4
  • Lv10 Gwendonlin main attack DoT damage now increases by 1 per additional level
Adora
While they are complicated individuals, Adora can now fully appreciate the sacrifice of the newest Monkeys in the struggle against the Bloons.
  • Lv7 Blood Sacrifice can now be used on Beast Handlers
Admiral Brickell
We aren’t happy with strats that start looking like exploits with frequent sell-replace loops.
  • Upon Selling Brickell - all of her placed Mines are now expired along with her as well
Psi
Psi’s stalling out of the end of round is an odd mix of useful / annoying / out of control, so we are for now capping this to a 3 seconds of overtime stalling. Psi’s Psychic Blast ability also has weirdly low pierce for a long cooldown ability with no damage, we are increasing the base pierce greatly but it no longer increases in pierce at Lv7 since the extra pulse brings more pierce anyway.
  • If no Bloons are left unpopped on screen aside from ones Psi is currently holding & destroying, these Bloons will be destroyed after a maximum of 3 seconds
  • Lv3 Psychic Blast pierce increased from 50 > 200
  • Lv7 Psychic Blast pierce increased from 100 > 200
Event / Boss / Relic / Knowledge
  • All Lych Soul variations can now be stunned/slowed by paragon tier upgrades
Looking Forward
Five months of 2023 done and dusted, which feels to us like it has zoomed by, perhaps because the Auckland office where the BTD6 team is based has only just reopened after the severe flooding at the end of January. All of Update 36 and the majority of Update 37 were completed while again working from home, but we’re very excited to have the office repairs done, the flood wall almost finished, and the ability to work shoulder to shoulder again on fun new things for the monkeyverse! Here’s the latest gaze into the crystal ball:
  • Update 38 Key Content
    • New Boss - Phayze: another all new Boss concept and play style, not giving any other hints apart from the name itself
    • Summer fun: a new Brickell hero skin and a waterpark map aimed toward Intermediate to help keep northern hemisphere summer cool
    • Quests: continuing to build new quest system features and adding a few new Quests to the list
  • Update 39 Key Content
    • Map Editor: under construction since last year with internal systems testing happening during 38.0 development, we are super excited to put map creation tools in player hands on as many platforms as possible when it goes live
    • New Hero - Spirit Walker: another unique design that we’re sandboxing already to make sure it has as much balance and art iteration as possible, again no hints other than the name
  • Update 40 Key Content
    • New Paragon - Monkey Sub: we’ve tagged sub as the next Paragon, so tell the Navarch to stop hoarding all of the Portable Lakes!
    • Stretch Goals - Boss Rush Team Event and CT Themes: lots of unknowns 3 updates out but we have strong plans for a new Team event and new parameters for Contested Territory that will make each CT more dynamic - anything that we don’t get done by end of year will have strong groundwork for next year
  • Console
    • Getting closer to submission on Xbox and PlayStation but this has been slow going. We’ve added another programmer and are working even more closely with platform partners to get through our last issues and launch as soon as possible, but that’s likely at least another 2 months. Switch is still a consideration depending on response to Xbox and PlayStation, as it will require additional bespoke development.
submitted by NoSneezePlz to btd6 [link] [comments]


2023.06.07 01:42 Fabulous-Letter-5649 Engineer retires, and is replaced with a Human. (Pt 4)

Pt 1 If you haven't read it.

Pt 2 If you haven't read it.

Pt 3 If you haven't read it.

Hope you enjoy Pt 4 and happy reading!

*Flick* "Aligning descent profile for re-entry." I had made all the final preparations
*Flick* "Prepare for comms black out in 10" William began the countdown.
"9"
"8"
"7"
"6"
"5- when you get back I absolutely *have* to show you this really old movie, interstellar, its a classic" Will interjected.
"4-Oh my stars we're about to enter the atmosphere of Ix-5 at 7km/s and all you can think about is showing me some old movie when we get back?!"
"3- Fine."
"2"
The plasma had begun to lick around the edges of the heat shield and up onto the windows.
"1"
The comms began to make a static hissing sound.
"Just breathe." Will muttered to himself.
The whole shuttle began to shake violently.
"PASSING MAX-Q" Will had to shout to be heard over all the rattling.
Just like that, it began to quiet down, the fiery inferno of re-entry plasma died down and we began our coast down to find a suitable landing spot. Comms had also returned.
*Click* "I'd just like to let everyone know that we made it through re-entry just fine." Will had radioed back to the ship.
The sound of faint cheers from bridge could be heard.
"Engaging cloaking device" *Flick*
A loud hum could be heard as the cloaking device not only prevented us from being seen by eyes, but also seen by any radar, sonar, or other means of detection spun to life.
"So where should we land?"
"Oh just a few more kilometers to shore, then I'll just find a nice, secluded spot and we'll spend the next couple of days getting to know the locals!" I responded gleefully, as this was my first time with a civilization that didn't just learn how to farm.
After carefully gliding down we landed in a patch of grass-like vegetation. Will pointed out all the leaves were all black, to which I responded by telling him that the vegetation had to adapt to capture more of the light spectrum than the vegetation on Earth, because of the dimmer, red dwarf this planet orbited.
We had set up the basics, communications equipment, synthesizers, and a variety of other scientific tools.
"Hey, remember when you said you wanted to see an example of human food! Because I do!" Will exclaimed giddily.
After plugging in a drive and pressing a few buttons, the machine whirred to action, printing out a most unusual dish.
"So keep in mind this is just one dish out of... out of well I don't really know how many different kinds of dishes we have, all you need to know is that it's a very large number... But here's too hoping you enjoy it!"
What came out were this white, almost sphere like but more so a squat raindrop shaped... things. Will called them "Dumplings", and they smelled delicious, though he had dipped them in this brown liquid he called "Soy Sauce" that I really did not care for as far as smell goes.
I carefully picked one of these dumplings and bit into it.
"Oh my" I said, albeit muffled by the food.
"It's good isn't it! I told you!" Will grinned.
"That's quite the... texture. I don't really know how to process this. It's so soft and yet firm. Nutrient packs are so much easier, they don't make a mess and they're just so efficient, I mean, you could probably play around with the recipe, make them tastier. Right?"
"You just don't get it do you." Will said, shaking his head.
"Oh well, more for me." He grabbed at my half eaten dumpling.
"Hey! That's mine!"
"So you DO like it then!"
"No, just, ugh, leave me and my dumpling alone, I've already had my Nutrient Pack for the day I'm going to hibernate now."
Will rolled his eyes at my response.
"Fine." He said in that same begrudging manner as before.
I walked on over to the hibernation chamber, a circular area just big enough for me with a warm, gentle breeze flowing over. As I was going inside I heard Will behind me closing up the door after bringing everything inside.
"Wait... you were going to tell me about.... sleep..." I muttered out.
"Oh yes so hold one, could you just fully wake up for a little bit so I can explain, so your species, and for that matter every other alien species I've met, sleeps one hemisphere or one part of their brain at a time, but humans sleep the whole brain all at once."
"What's that like?" I replied, still in the grip of hibernation.
"So for starters we are like, FULLY unconscious the whole time, we can be woken up but we have a very, VERY limited understanding of what's going on around us. We also go limp so we don't move around accidentally, we still do. It's not perfect but it works enough to where I can say, "yeah we go limp"."
"But aren't you... what happens... if... someone ambushes you at night?"
"In all likelihood unless we happen to be right next to a weapon or something good enough, we die."
"Oh my. How... how did this not drive your species extinct?"
"I'm left wondering that same question too Tomō."
This might be the first time I've heard about a human ever being truly defenseless. Will had disappeared off into another room to change, returning in only a pair of shorts. Which left me examining his exposed torso. Human skin is wrapped quite tightly around the internal structure, and there seems to be very little, if any, loose skin, it also seemed to only be composed of one layer, most others I've meet without loose skin have special layers that can break off. Perhaps humans might be less sturdy than I had come to expect. No no that can't possibly be true I thought to myself, or as much as I could with half a brain working.
The morning was punctured by this infernal clattering from Will's bed, his arm swung up and smashed down on a small table next to him, causing the sound to stop.
"What was that?! Did someone find us?!"
"No... it was just my [Yawns] Alarm, we need to be startled to wake up and that [Will yawned again] was the startling noise."
Will climbed out of bed, shuffled over to another table (Those humans have a lot of tables) grabbed a fresh change of clothes and made his way over to the bathroom to change.
That's when I heard it, a loud SHHHHH sound from the bathroom, I made my way over to the locked door and shouted:
"EVERYTHING OKAY IN THERE WILL?"
"YEAH, JUST TAKING A SHOWER."
"A WHAT?"
"SHOWER"
"WHAT'S THAT?"
"I DON'T CARE FOR THIS CONVERSATION RIGHT NOW."
"OH OKAY."
I shuffled back over to my hibernation chamber, pulling the divider closed I took in a bath of UV sterilizing light and changed out of yesterday's uniform, and into todays, which on scout missions is always a set of cloths made to imitate the look of whatever cloths are common on whatever world we're scouting. In this case it was a brown turtleneck sweater, some black pants, 6 pairs of gloves as the basic orbital scan of their unencrypted communications revealed they obsess over cleanliness, often sporting multiple pairs of gloves for specific tasks, kept in separate pockets, land lastly, a sort of shawl like piece of fabric, apparently used to protect yourself from the midday dust and wind storms.
The disguise of our more... alien features was provided by some makeup, changing our skin to a sort of pale grey. We also made use of some printed prosthetic noses, wigs, and ears, which made our faces impossible to distinguish from the local inhabitants.
Once I had finished applying all my disguises, I exited my chamber and walked over to where Will was, standing by the synthesizer watching it print up a breakfast.
Will, who hadn't even donned the appropriate clothing at this point (he was wearing a simple outfit of black shorts and a grey t-shirt), was oddly enough, sopping wet. His hair had turned a jet black color due to its saturation of water, releasing its store down his face and his neck, resulting in the back of his shirt, and the front collar turning a visibly darker shade and sticking to his body, at this point I also noticed that his skin was covered in beads of moisture glinting in the sun.
"Why are you so wet?" I asked him.
"It has to do with a shower, I get myself under this sort of, simulated rainfall, only the temperature is nice and hot, and use soap, not the same kind you use to clean your hands, but the function is still the same, I then put some stuff in my hair which gets rid of oily build up, the water rinses everything off, but by the end I'm soaking wet, I will need to dry off properly though before I put on all the disguises."
As he grabbed his tray with his hands, still damp from the shower, and the skin around his fingers was all shriveled up.
"Your fingers look like mine now! See!" I asked, moving right up next to him to better show him my fingers.
"It just increases the surface area so I can grip things better underwater, only happens if they get wet."
"Why wouldn't they be like that all the time?"
"Once again I'm left wondering that question myself."
"So what's on the menu for "break-fast"?" I asked
"Well for starters, it's just one word, breakfast, and secondly, I'm having two slices of buttered toast, an egg, and a black tea. Standard human breakfast, though Coffee is more popular."
"Black tea...?" I had heard of Coffee before and its danger to other species, and was hoping that this tea drink lacked any of this substance known as Caffeine.
"Yeah just a little caffeine to wake me up."
"CAFFEINE?! That's... that's a.... that's a Class IV chemical weapon! They banned that centuries ago! How?! What?! Oh my... Oh my..." I began to hyperventilate.
"Relax! There's only what... 50 milligrams in a cup."
"FIFTY?! FIFTY!?! ONLY FIFTY?!? THAT'S TEN TIMES THE DEADLY DOSE! WHAT ARE YOUR THINKING!" I shrieked, though deep down I did take note of how that was less than that of Coffee.
"Shhh, you'll risk us getting caught, calm down, don't worry I'll have the cup disposed of properly, I've done this every day and so far, no one's gotten hurt." Will said in his standard, nonchalant attitude that has become so typical of him, a tone which did not seem anywhere near appropriate for the situation.
"SO FAR?!" I was not heeding his instructions to calm down, it's typically very hard to do so when faced with something that could lead to a violent death.
"Look, look, it's totally harmless for us humans, besides, the Federation strictly manages our recreational use of substances highly dangerous to other species, such as but not limited too: Caffeine, Capsaicin, and Cocoa. I make one wrong move and my ass is sent to jail."
I was shocked, frozen with shock, at least I wasn't screaming but I felt like I couldn't move a muscle. Capsaicin was last used by the Rx'lac to murder billions, Cocoa I hadn't heard of before so it must have been something unique to Earth, but it terrified me still. In my frozen state I waited for the cup he drank from to be destroyed, and at this moment I began to regain my motor functions.
After rigorously drying himself off with a towel and this awfully loud machine he pointed at his hair, Will began to
"Now, could you help me apply the makeup?"
Human hands, while much sturdier than what most of us use, in the case of Captain Reloxyn, she has 6 tentacles which can vary their diameter, and in the case of Zorxians like myself, we have the two hands attached to their respective arm much like a human, but the geometry of the fingers themselves are different, each finger is made up of 3 fluid filled sacs, attached one after another in segments, each sack is attached to the previous with a variety of muscles, which gives each joint the ability to make movements with a full 120 degree range of motion, in any direction. While this makes them far more fragile, due to the lack of skeletal structure, this makes us quite dextrous.
But yet, I noticed that Will's right hand, arm, and ankle were already painted, which puzzled me, if he could paint his right side, then why couldn't he paint his left?
"Do you really need my help? You did just fine painting the right side of your body."
"Tomō, do you really know so little about humans?"
"You know you're the first human I've met!"
"Humans tend to have what's called a dominant hand, what it means is that there's one hand I am really good at using, and another that I'm not so great at using, I *could* train myself to use both hands equally well, but I never really had a need, and even when it would've come in handy, there's always been someone else who can help me. Like you!"
"Aww, thanks!" I responded.
"In my case, my dominant hand is my left one, fairly uncommon. Only about 10% of people are like that, the rest are right handed, and a very small number are born with both hands being of equal capability."
"But you really should get on it with the whole training your right hand. There won't always be someone to help you."
"And yet there always has." Will responded jokingly.
"We ready?" I asked.
"Just have to get some things ready, hold on, if this society is so obsessed with cleanliness, how come they don't wear face masks? I doubt they've gotten to a point where they've already eradicated all diseases. That should take them at least another century."
"Oh, this is the really cool thing about this planet! So basically, airborne diseases never evolved! They just... don't exist here!"
"Absolutely fascinating." Will responded.
"Everything we need is now in the bag." He pointed to the black bag slung over his shoulder made from the local flora.
"And we should be ready to go!" Will enthusiastically marched over to the shuttle door, opening it at saying;
"After you!" With a look of pride on his face, odd, if anyone should be proud, it should be me, after all, this mission is already off to a good start considering he's a rookie.
The red light of Ix bathed the planet in this warm glow, Ix was rare for a red-dwarf system, as most habitable planets are tidally locked, but we marched through the woods, noting observations of the local ecosystem that we stopped periodically to jot down in our notepad.
About halfway through the forest Will stopped suddenly, turning back to face me.
"You forgot to tell me what bridge came up with for our secret identities? Oh stars, saying it like that makes me feel like some kind of super-spy!"
"Oh yes, I must have gotten distracted..." I reached for my communicator.
"Okay, so we're two hikers, you named Po'ol and I named Gra'aul, and we just finished up a nice long hike and so we're off back to Hl'Ix, population 12.8 million, and about a 2 hour train ride. Oh by the way, I have to share the language file hold on... yup that should do it! Congratulations you are now fluent in Ix!"
A requirement of working for any Federation job was the implantation of a language chip which allowed the user to become fluent in all 608 languages and, what they called "Significant Dialects" spoken in the Federation, though for people working on exploration vessels like me and Will, we had access to a file sharing system so we could download new languages for the planets we visited after the central computer processed them.
"Thanks!" Will responded from a meter or so ahead of me.
We continued our march down to the road, where we walked parallel to it as cars zipped by. Eventually the forest we had landed in cleared way for farmland, which after about 5 kilometers or so more walking, started to turn to houses with expansive yards, which gradually became smaller and smaller as we neared the center of town.
"You getting tired yet?" Will asked me, we had decided it was best for him to walk behind me, so we could make sure we stayed together.
"Yeah, but just a bit longer until we make it into... whatever the name of this town is."
"Alright."
We continued to make our way into the town, named Urup and with a population of about 3 thousand. When we got there it was almost devoid of any activity, and the wind had started to pick up, which carried in dust. Thankfully we anticipated this, having donned contact lenses to keep debris out of our eyes, and using the shawl to cover up our mouth and nose. At this point will stopped to pull out a small, and very thin, weather sheet, which he released into the wind. This device would record the weather conditions as it gets carried by the wind. Just after doing this, he turned to me and said,
"Weather at time of release: Temperature: 10 degrees Celsius. Wind speed: 56 Kph, rising. Feels like: 5.2 Degrees Celsius, falling. It wasn't able to get a good reading on dust concentration because it's rising too fast so that should tell you everything you need to know."
The wind nearly blew Will's shawl off, but he grabbed it just in time, and me, being too focused on Will, had let my own shawl blow away in the wind, and while Will had tried to reach for it, the wind carried it away far too quickly for him to get it in time, only missing his fingers by a handful of centimeters. I quickly covered my mouth with my sweater, though this did leave part of my midsection exposed to the elements, a suboptimal position to be in during a dust storm of this magnitude.
"Dammit! Almost had the blasted thing!" Will shouted, the rush of the wind was beginning to drown out our voices.
He put his hand in one of the many pockets on his pants, that's something everyone can appreciate about Ix fashion, anything below 10 pockets is simply unacceptable. Anyways, Will pulled out a small pair of scissors, and quickly removed his shawl.
"What are you doing you can't remove your shawl in these conditions!" I shouted back at him.
"I'll be quick, don't worry!" Will responded as he cut his cloth in two.
"Here!" He said handing me the now removed half of his shawl, and quickly covering his face with the remaining half.
We continued on, though this time much slower than before, as we didn't want to loose our balance and be toppled by the wind. Never before had I ever had to deal with wind this intense, no wonder they assigned the human.
"Squat down! Boundary layer winds should be slower!" He shouted to me while bending down to waddle his way across the street to the hotel.
Squatting down only provided minimal relief, as I suppose one would have to crawl to truly take advantage of this effect. Slowly but surely we made our way across the road, over to the hotel. Opening the first set of doors we were met with a powerful blast of air, which prevented any dust from getting in. Only until after the doors had closed, and our clothes were sufficiently purged of any particulates that had somehow lodged their way into the remarkably dense fabrics. Eventually though, the blast died down, and the second doors opened automatically.
The doors opened to reveal an interior with a largely brown, beige, and black color pattern. The whole lobby was lit with a quite warm color tone, with the lightbulbs occasionally flickering and all the windows had been sealed off behind steel plates. Eventually Will turned his head to face a desk spanning quite a large distance, located just in front of a large board with all the room numbers located next to a light.
We could vaguely hear someone talking to another person, emanating from behind a door marked "Employees Only", Will glanced at me, pulling my attention to his gloves, which he began to swap out for a new pair. I quickly followed suit. Eventually, just moments after I finished putting on a new pair of gloves, one of the people from behind the door exited.
"Why on Ix would there ever be customers walking in during the middle of the storm! We issued the alert 2 hours ago!" The woman said to the man who stayed in the room as the door closed behind her.
Turning around to face the two of us, and walking over to the main part of the check in desk, she began to speak to us.
"Hi my name us Za'ul!" She said, showing us her name tag.
"Now what can I do for the two of you! Must've been miserable trapped out there in the storm!"
Will began to approach the desk, seeing this I decided to sit down and catch my breath, the 10 kilometer walk had exhausted me, it was remarkable to see Will barley fazed by it.
"Hi my name is Po'ol and this is my hiking buddy Gra'aul, we just finished up the most beautiful of hikes through that nearby forest, so we're on our way back to Hl'ix! I was wondering if you could get us a room please and thank you ma'am." He said in a sort of folksy manner, not too dissimilar from the way Za'ul spoke.
"Alright you want one bed or two?" She responded.
"-Two please." He said, almost cutting Za'ul off.
"All right! You want first floor or second floor?"
"Oh second floor would be lovely."
"Well here's your key and have a lovely stay!"
Will walked over to me.
"Got us a key for room 203, here's your key" Will had switched from his folksy mannerisms to a soft whisper, but I just let the key hit me, I was far to tired to catch it.
"Well I see our hike took quite a bit out of you, so just come up when your ready, I got the bags don't worry."
I nodded my head in silent agreement, I was exhausted, but I knew I should probably go upstairs to the room with him.
"Hold on.." I said, slowly lifting myself up onto my feet and carefully making my way over to the elevator.
Standing in the cramped elevator I noticed Will suddenly had this terrible and persistent oder.
"You okay?" I asked him
"Yeah... why do you ask?"
"It's just... you smell kind of... bad."
"Oh!" He chuckled with that same old chuckle I had heard a million times before.
"Yeah, uh, I'm sure after I explained to you what a shower was you were probably perplexed as to why we don't do the standard UV bath, but basically humans smell bad after a long day, or after a long enough, or intense enough period of physical exertion. Showering gets rid of the smell. I did notice the Ix had only a single layer of skin, and hopefully this means they too have the scent issues that humans have, and thus also make use of showering."
"I see. Can you take another shower when we get to the hotel?"
"Tomō! That's... don't say that to other humans okay, you can be direct with me like that but... a lot of other humans will not take that kindly. Just letting you know that."
ding
The elevator had made its way up to the second floor.
"Let's see, 203... 203... here it is!"
Will unlocked the door and opened it.
"Oh thank the stars they have actual beds and it wasn't just a translational error!" He cried out in relief.
Will ran over to the bathroom.
"And they have showers too! Just Wonderful! Don't worry a shower should adequately clean you too."
"Oh I brought my own portable UV sterilizer, I'll be fine."
"You just relax down I'll take care of the report back to bridge."
I made my way over to the beds and just collapsed into it. Hibernating while laying down was not ideal, but at this point I'd do anything not to be on my feet anymore. Eventually I decided that I didn't care for lying face down, and instead rolled over to face Will, just to make sure he didn't botch the report.
Eventually once he finished his report, he walked over to the rooms corners and placed the sound barriers, which would cancel out our voices making sure nobody heard us. Which he, well, I was supposed to do first thing upon entering, though I was far to tired, and Will must've only just noticed. You know, when he first got here he really just annoyed me to no end, but now, he's really settled in and has gotten really into the hang of things, and sure, he's weird, but you know what, he's a human, he's not weird, just... different.

I think I'm going to leave it off here, I know I promised some action but this is just where the story lead me, and it was already getting long. Part 5 will be out tomorrow. Hope you enjoyed reading!
submitted by Fabulous-Letter-5649 to humansarespaceorcs [link] [comments]


2023.06.07 00:58 rubenalamina The Division 2 Weekly Vendor Reset 06/06/2023

Hi there fellow agents. Here's the latest vendor reset information for The Division 2.

Notes

Sorry for the delay, I was out of town and did this as soon as I could.
See you next Tuesday.

Items on Sale

Here's the web page link for all the items available in the game. It will always be the same link. It's my personal website and I don't run any kind of ads.
https://rubenalamina.mx/the-division-weekly-vendor-reset/
I added a resources section with a map with 30+ locations to find the Snitch and a link to the datamined gear attribute sheet.

Cassie

Cassie is a gunrunner vendor that moves location every couple of days. To find her, you need to talk to Jared "The Snitch" Nash in one of the locations I have listed on my map. His location is random but it usually takes 2 or 3 location visits for him to spawn. After you talk to him, he will give you a bounty and Cassie will appear on your map with a shopping cart icon. You can do the bounty or save it for later, it's not necessary to browse Cassie's inventory.
She will open for 24 hours and will close to relocate for 32 hours. These are her open times:
  • Sunday 8:00 PM EDT
  • Wednesday 4:00 AM EDT
  • Friday 12:00 PM EDT
Besides her random stock, Cassie will always sell two named items: the Shield Splinterer assault rifle and the Hunter-Killer chest. In order to see these two items, you need to have opened the ivory chest at the White House and the Off-white chest at Haven. You get keys for these chest by killing the hunters in DC and NYC.

Resources

Timers Website

A couple of members of The Division Community Discord made a site that shows all the in game timers in your local time zone. It also has the open and close timers for Cassie so you can use it to check if she's open or not before you go find the snitch. The site can be accessed here: https://divisiontimers.com

Wiki Page

The link for the current weekly thread and the vendor items list is always available in the Vendor Reset Page in the community resources. You can find it in the top navigation menu of the subreddit. If you're on mobile, it will be on the sidebar.

The Division 1 Reset

Some of the guys and girls in the vendors team are trying to keep The Division 1 vendor resets alive. The sheet will be automatically updated when they are done, even if they haven't posted their weekly thread. I will add an edit with the link to their weekly thread when they are ready. These reset happen on Friday nights at 7pm EST.

Credits

The resets are brought to you by a dedicated team of fellow agents from this subreddit and The Division Community Discord. Thanks to u/DizNootz, u/Google-1234, u/Hurinzor, u/Duke_Shambles. u/Insecurity_exe and other volunteer agents who have been constantly helping. Thanks to u/BestNadeThrower for starting the sheet we are using for The Division 2.
submitted by rubenalamina to thedivision [link] [comments]


2023.06.07 00:28 EnvironmentalBird736 Doable strategy to rectify QuickBooks event ID 4

Doable strategy to rectify QuickBooks event ID 4

QuickBooks event ID 4
QuickBooks helps users with precise accounting, collection of records, creating account reports, budgeting, and employee payroll. But the software is also prone to internal errors that can randomly affect the software and its efficiency. QuickBooks event ID 4 randomly develops in the software and forces the software to crash unexpectedly. If you also get stuck with this error on your QuickBooks, keep reading this blog until the end to determine the triggers for this issue and the methods to remove it from your PC.
Avoid the escalation of this issue by contacting a QB support team at 1.855.738.2784 to eliminate the error quickly.

Reasons

This runtime error randomly causes the software to malfunction due to the reasons mentioned below-
  • Windows components like .NET framework or MSXML are damaged and fail to run QuickBooks.
  • QuickBooks files are missing or corrupted due to faulty installation on your computer.
  • The company file you last opened in QuickBooks is damaged, and the software malfunctions whenever it tries to process it.
You May Read Also: How To Fix QuickBooks Error 12029

Solutions

The following methods can be used to eliminate this runtime error from QuickBooks-
Solution 1- Fix the Windows components (.NET Framework) settings
NET framework is a platform developed by Microsoft to run and develop Windows applications. Your PC applications, including QuickBooks, will fail to run or frequently crash if the .NET framework gets damaged. Whenever you launch QuickBooks or while executing a task, this error code will come up on the screen, and the software will stop running, affecting all the ongoing tasks. You can rectify the issue by setting up .NET Framework settings as shown below-
  1. Open the control panel on your computer and go to Apps.
  2. Click the Program and Features option below Related settings.
  3. Select Turn Windows Features on or off to open a features list.
  4. Scroll down to locate the .NET Framework settings.
  5. Mark the .NET Framework 4.8 settings checkbox if it is unmarked and vice versa.
  6. Single-click .NET Framework 3.5 checkbox to mark it if it is unmarked and vice versa.
  7. Save the settings after configuring the .NET Framework settings and restart your computer.
  8. Launch QuickBooks and check if the error exists.
If the error appears again while using QuickBooks, try the next solution.
Read Also: QBDBMgrN not running on this computer
Solution 2- Suppress QuickBooks and run QuickBooks Tool hub
This error can also develop due to a corrupt company file opened in your QuickBooks. The software tries to process the company file whenever it runs and generates an error when it fails. The issue can also arise due to minor glitches in the software that can be terminated with the help of QB Tool hub as described in the following steps-
  1. Search ‘QuickBooks’ and wait or the search results to appear.
  2. Press and hold the CTRL key on the keyboard and open QuickBooks.
  3. If No company window appears, try opening a different company file.
If the software fails to open a company file, launch QB tool hub on your PC and execute these steps-
  1. Click the Program Problems menu located at the top.
  2. Tap Quick fix my program from the options and let the tool fix the issues.
  3. Reopen QuickBooks after the tool stops running.

Conclusion

This blog explains why QuickBooks event ID 4 interrupts you while utilizing the software. Some of the most effective techniques to resolve the issue are also discussed in the blog, which we hope you’ll use to make your QuickBooks error free again.
Consult a QB professional at 1.855.738.2784 if you face any difficulty applying the solutions.
Recommended To Read: How To Resolve QuickBooks data conversion service
submitted by EnvironmentalBird736 to u/EnvironmentalBird736 [link] [comments]


2023.06.07 00:07 SKGamingReturn CS2 Release Notes 6/6/23

Release Notes for 6/6/2023
[ MAPS ]
[ WORKSHOP TOOLS ]
[ WEAPONS ]
[ SUB-TICK ] - Sub-tick movement is now more precise and less "floaty" (per player-feedback). - Releasing movement keys now correctly convey their sub-tick timing. - The top player of a triple-stack can now shoot. - Fine-tuned weapon aim punch recovery to be latency-independent during sub-tick recovery on the client. - Fine-tuned view punch camera shake effect during shooting to be both latency-independent and synchronized with all other sub-tick shooting effects on the client.
[ VOLUMETRIC SMOKE ] - Improved lighting/rendering when smoke overlaps multiple distinctly lit regions. - HE grenade effect times on smoke has been reduced. - Shotguns now create larger holes in smoke volumes.
[ ANIMATION ] - Adjustments to the viewmodel 'inspect' to remove animation popping. - Several viewmodel and blending animation fixes. - Improved traversal animation. - Jumping into the air and running off a ledge is now differentiated to allow for separate character motion.
[ SOUND ] - Player's own footstep sounds are now predicted on the client for a latency-independent experience.
[ RENDERING ] - Improved performance and responsiveness in windowed and full-screen windowed modes. Fixed several bugs and rendering artifacts.
[ INPUT ] - Fixed bug that would cause input to become permanently broken when multiple commands were bound to one key. Multi-binds are back, except for jump-throw binds (which are now a skillful part of CS). - Commands bound to mouse wheels will now be reliably executed. - Fixed bug that would cause input to execute incorrectly after taking over a bot in practice mode. - Inspecting weapons is now predicted on the client for a more responsive experience.
[ VAC ]
Source: https://www.counter-strike.net/news/updates
submitted by SKGamingReturn to cs2 [link] [comments]


2023.06.07 00:00 Clerk_Sam_Lowry Trip Report- 13 days Tokyo/Kyoto/Hakone/Nagoya (Ghibli Park) /Hiroshima with a 2 year-old toddler. (plus day-trips to Nara and Osaka)

Trip Report- 13 days Tokyo/Kyoto/Hakone/Nagoya (Ghibli Park) /Hiroshima with a 2 year-old toddler. (plus day-trips to Nara and Osaka)
I love reading other peoples' trip reports and thought it might be useful to share my experiences travelling with my wife and toddler in Japan. We used Shinkasens for most of our travel between cities but did rent a car in the middle so that we could drive to a rural Onsen and then to Shirakawa-Go from Nagoya. (We also briefly rented a car to visit 3 plaaces around Hakone, too).
First of all, traveling with a toddler in japan is great. Our kid loves trains and busses and got tons of attention and shouts of "KAWAI!!" from friendly people everywhere we went. She even got a lullaby sung to her by a Japanese grandmother as she dozed on a city bus in Kyoto. She never had to pay for any bus fares or train fares. (technically she was a "lap baby" on the Shinkansens).
We read a book of etiquette before we went and it was very useful to know. I am sure most of these tips are stickied elsewhere , but things like "don't point with one finger, always grasp cups with both hands, don't wipe your face/mouth with the hand-cloth, don't talk loudly in restaurants or on trains, keep yen bills neat and flat and use the trays provided when paying for things," etc, were good to know before we went. We brought and carried a "point-and-say" translation book but only used it once; generally Google Translate worked great for images of menus and signs. (and many restaurants have English versions of menus, or use digital menus on iPad that can switch to English. ) Google maps handled most of our navigation needs without issues too, both via train and car. We parked the stroller outside most restaurants or folded it and brought it just inside the door if the weather was bad.
Prep work --
The only major prep work we did before leaving was to buy our JR pass and alert our banks to the dates that we would be in Japan so that our credit and debit cards would work. We had no problems getting cash from the ATM machines at 7-11 or at the Airport. We reserved all hotels/AirBnB/Onsen/Car Rentals beforehand. Also bought SkyTree tickets before departing. We stayed up until 4am to get a ticket to Ghibli's Grand Warehouse -- fortunately only one ticket was needed since our child was under 4 and my wife wasn't interested. We rented a mobile hotspot device from Sakura Mobile before leaving America and it was waiting for us at our first hotel in Tokyo. We dropped the hotspot and charger in a mailbox in a pre-paid envelope before leaving Kyoto.
Major tips -- no need to pack lots of snacks or water each day , since vending machines and 7-11 stores and similar are ubiquitous. Do pack paper towels/ Napkins and extra plastic bags for carrying wet diapers and trash, as public trash cans are almost non-existant. (and when they do exist, they are often just for aluminum and PET plastic bottles) Throw away trash where you bought it, (for things like satay skewers) or bring it home to your hotel. The "pack-it-out" mindset takes a little getting used to, but the results -- a society seemingly without litter-- are superb. Having a lightweight , easily foldable stroller made this trip much easier. Our child often slept in the stroller, and being able to quickly collapse and carry it was key to getting up and down the many sets of stairs in the train stations. It also occasionally doubled as a luggage cart for us. Packing light is key; we picked hotels and AirBnBs that had laundry options to allow us to carry a minimum of stuff. (and no need to bring laundry soap; the washing machines dispense it automatically) My wife wished she had a Japanese-style suitcase with 4 roller-wheels, but I think we did fine with our backpacks , etc.
In general, we didn't have much trouble finding things for my daughter to eat; she loves noodles and dumplings, and even got really into red snapper sushi one night. (basically she loves anything she can dip in soy sauce). Chicken Karage was usually an easy thing to find and feed to her, as were the egg salad Sandos, fresh fruit, and various rice balls from 7-11. Oddly, she also really loved the "pickle-on-a-stick" things that were pretty common in outdoor markets. (I think we got them in both Kyoto and Osaka)
Flights - we flew JAL to from LAX to Narita outbound, and returned on JAL (operated by AA) from Hiroshima to Haneda to LAX. The outbound flight was great; the JAL service was impeccable and they gave my child a model airplane which kept her occupied for hours. We gate-checked our folding stroller on the outbound flight -- the gate clerk put into a plastic bag for us just before departure,
The return flight (operated by American Airlines ) was a step down, but still fine. Transferring planes at Haneda for the return was a little more of a hassle than we had expected becuase you have to exit one terminal, walk a while, exit the building and then get on a free bus, and then go back through security at another terminal. On the plus side, the Haneda international terminal has a padded play area that my daughter liked near the duty free shops. Becuase our return journey was two flights, gate-checking the stroller was not possible, but instead, after measuring its size, we were able to keep it as a carry-on for both legs. (had it been larger, JAL said they would have met us at Haneda with an airport loaner stroller, something we saw other parents using in Hiroshinma and Haneda)
Highlights from each city (focusing on things that my child loved)
Tokyo -- our first night in Japan was a little disorienting: the Tokyo metro station is like a gigantic multi-layer mall-labryinth, and since none of the maps seem to show the "big picture" finding our way to the correct exit lugging luggage was a bit of a challenge the first time . We went back down that night for our fist meal, and by the next day we were practically experts, and were even able to find our way to Ramen Street (on level B1) for lunch and --after waiting in line for about 20 minutes-- slurp some great noodles.
Our first morning we wanted to visit the imperial Palace Gardens, but discovered it is closed on Mondays. Stil, just seeing its moat and stone walls was impressive. We walked to the Children's Science and Technology Museum near Budokan, and our duaghter loved operating cranes and turning cranks of giant Rube-Goldberg machines. (some with bowling-ball sized steel balls moving around). Most of the exhibits were in Japanese, but the fact that this wasn't a common tourist destination made it interesting to visit. On the way home for naps we ate at a random underground food court under an office building and learned how to order a food ticket from a machine for eating at a restaraunt. (a key skill!)
We next headed up to the Owl Cafe in Akihabara, mostly as an excuse to have a visit to Akhiabara, and found it was closed, but seeing the electronics stores and nightlife of Akhihabara was fun. As you might expect, my daughter loved getting Gacha Balls from vending machines (both in Akihabara and everywhere else )
Our second day we spent the morning hunting for the legendary "Elephant Playground" (worth the hunt!) and then went to the nearby Tokyo Childrens' Toy Museum. This was a fantastic combo, and I would recommend anyone with young kids in Tokyo do both. From there we walked to Shinjuku Gyoen National Garden, which was a wonderful oaisis, full of picknicking families and couples. We explored the tropical greenhouse and then had a well-needed rest under a tree near a tea-house in the traditial japanese garden section Shinjuku Gyoen National Garden also was conveniently close to the Shinjuku rail station, which was imporant because we had Sky-Tree tickets that evening, and we headed there directly. We didn't have time to do any shopping or visit the two museums recommended to us near the skytree (Tobacco and Salt and the Tobu rail museum) But we did have what I consider my favorite meal of the trip: beers and gyoza and molten-lava hot takoyaki at a tiny( 6- seat) izakaya a few minutes south of the Skytree. (i'd recommend it by name but it was completely in japanasese and I am not sure I can now accurately ID it)
The third day we visted the Tusikiji outer fish market -- we got there early and and it was quickly full of tourists and good food. (many different kinds of grilled things on sticks, as well as raw oysters, etc) I was amazed that the public bathrooms there were sparkling clean -- as they were throughout almost the entire trip. My daughter loved getting an ice-cream drink at John Lennon's favorite coffiee shop (Yonemoto). On the way back thorugh Ginza we bought an enormous fig wrapped like the crown jewels from one of Japnan's famous fruit-gift stores. It cost about $9, but was absoulutely delicious. (it was crazy to see $200 watermelons and $170 muskmellons in the same store) 
We also took this time in Ginza to do one of the things on my bucket list -- buy an overpriced gift fruit from a fancy Japanese store. We bought the second cheapest thing in there - a single giant fig, and I think it cost about $9. (totally worth it!) . it was just fun to ogle $80 spherical watermelons, and other beautiful, but incredibly expensive fruit.
Later that afternoon visited/saw Shibuya crossing, ate decent and very inexpensive sushi at a 3rd floor conveyor-belt restaurant, and went to Harjuku. (not in that order) Harajuku was chaotic fun, but equally fun was the long peaceful forest walk to visit the Meji Ginku shrine that starts just outside Harjuki station . By now we were experts at tossing coins, bowing, clapping, and praying in the appropriate cycle. (something the 2 year old seemed to quite enjoy). We also knew from our guidebook that we were supposed to walk only on the sides of the path at Meji Ginku -- the middle is reserved for the Gods.
NAGOYA/GHIBLI - We took a direct bus from Nagoya station (cash accepted, Pasmo Cards also accepted) out to the sprawling expo grounds that surround the Ghibli exhibits. Our 2.5 year old loved Studio Ghibli Parks Gand Warehouse, particularly the miniature town where she could run around and pretend to drive a train and serve beer at a drafthouse. There was a furry Catbus to sit on, (of course) as well as another padded Catbus to jump around on for a few minutes with shoes off. Totoro is the only Ghibli character she knows well, and she loved finding hidden Totoros and (and a giant bar-tending one) around the Warehouse.
Arguably, Ghibli park was a little disappointing for us two adults , becuase it was pouring rain when we visited making the long walks between areas less than fun. And despite having moved heaven and earth to get a timed ticket, there still were long lines (~40 min) for areas inside the "Grand Warehouse." It was interesting for me to see the sketches and reference photos a used to make each cell of Ghibli animation realisitic ... but it was annoying and crazy that most areas of the warehouse totally forbad taking photographs. Much of the rest of the Grand Warehouse was just lines for people to take selfies in front of recreated scenes from the movies for posting on social media.
We had watched or re-watched all the Ghibli movies prior to our trip, so we were well prepared, but overall I would say that if you can't get tickets to go to the Grand Warehouse, don't feel bad. (There are many many more magical and wonderful things everywhere else in Japan, and your 2 -year-old will love them just as much. )
HAKONE/SHIRAKAWA-GO/ HIDA (Onsen)
We took a Shinkasen south from Tokyo to Hakone, and spent a day there with a family friend who showed us an ancient tea-house along the old imperial road, a famous Shinto shrine, a deliicious meal, and of course, Mount Hakone with its black eggs, sulfurous fumes, and melty black ice cream. The toddler loved the eggs and the ice cream, of course! For me, sitting and eating tea and mochi in the deep forest along the royal road was like being transported back into a historical Kurosawa film.
If you visit Hakone, I would encourage you to get into the woods and do some hiking. It's a gorgeous area. Apparently the japanese love to drink and tour Lake Ashi on a pair of pirate ships. which added a comic aspect to our visit to the much-photographed Hakone Shrine's Tori gate.
We knew we wanted to visit the truly rural areas of Honshu, so we reserved a night at a remote Onsen near Shirakawa-Go. The drive from Nagoya was stunningly beautiful, traffic was light, and because we had rented a toll transponder along with the rental car, we could just breeze through the toll-booths (which are located at the off-ramps) . Seeing the untouched mountains coexisting with sleek new road tunnels and breathtaking shining bridges made me realize how decrepit American infrastructure has become.
IT was a bit stressful to drive on the left hand side of the road, but conversely, It was great to be able to pull over at will. For example, we could stop at at a small town outside of Nagoya for a delicious prix fixe breakfast at "cafe Pierrot" and again later to see and visit a beautiful riverside Shinto shrine along the road. The car gave us the freedom to and be able to just stop and explore and let our child play in the shallow water surrounded by green hills. Driving in the rural areas wasn't too bad, and doing so let us see a whole other world that we would have missed had we stuck to the trains. For example, we visited a delightful outdoor morning market in the village of Miyagawa and bought fresh produce and some delightful snacks (including fish-shaped custard-filled mini-donuts) from the vendors followed by an impromptu picnic along the riverbank.
On this portion of the trip we also got to experience the Japan's wonderful rest-stop cuisine -- you use a ticket machine to select some items, hand them to a chef behind the counter, and in a few minutes your number is called . We had some delicious Japanese pizza (shaped like a elongated, puffy taco ) fragrant beef curry, and a "Miso Katsu" dish too.
Later we would stop at another rest stop and discover that it had an absolutely epic set of slides and tunnels built into the hillside. You borrow a plastic sled and then slide about 150 feet down a green carpet. It was hearwarming to see how kind and welcoming the japanese children were to our daughter, helping her to slide and showing her how to play and explore the tunnels. Arguably this was my child's favorite part of the entire trip.
Shirakawa Go was great fun for the whole family -- it was definately touristy, but it was great to be able to stroll and relax and learn about Japan's past. (Parking closes at 5pm, though!) We had only a few hours there but I think we would have enjoyed an entire day of strolling and snacking and learning. Interestingly all the parking attendents there seem to be senior citizens.
Our Ondsen was in a small farming comunity outside Hida, surrounded by orchards, mountains, and rice paddies. We were the only non-japanese that we saw there, and it was a little challenging to keep our toddler ccorralled during the formal meals (served in a common area, not in our rooms). As expected, the indoor slippers provided were a bit small for my size-11 feet, but we had a great time in a beautiful, secluded place.
Staying overnight got us a ticket to also visit the large and well-maintained municipal baths just up the road. (each side of which had about 7 pools of various temperatures and medicinal properties) There was a wonderful hiking trail that looped through the deep forest around the town. One of my biggest regrets of the trip is that we did not have more time to hike and explore these lush, pristine mountain woods -- I think I enjoyed our hikes here as much as I did the onsen baths.
The driving portion of our trip ended on the western coast of Honshu, at Kanazawa, but we didn't see much of that city other than a gas station and the rental car return before taking the "thunderbird" train down to Kyoto. (not quite as fast as some shinkasen, but very comfortable).
KYOTO and day-trips:
We had three delightful days in Kyoto, along including day trips by rail to Osaka (to see the market, eat okinomiyaki, and climb Osaka Castle) and Nara (to walk aound and feed the deer in the park and then the koi at a a beautiful botanical garden, stroll through another temple, and to eat the best Udon noodles of the trip while siting outdoors in the forest. In Nara, we also stumbled upon a wonderful Beatles-only vintage record shop called "B-Sels" on an upper floor just across from Nara station, and listened to a street performance of Shamisen music at the station itself. Nara, like Shirakawa-Go, was full of busloads of tourists, but that didn't make it any less of a great experience for us.
Kyoto itself was wonderful to explore on foot -- I won't go into exhaustive detail, but our child loved walking and being pushed in the stroller to various Temples and loved the view from Kyoto tower. (and the Gatcha ball souvenir tower even more!) . She liked the path through the bamboo forest (crowded with tourists) and loved "hiking" through the beautiful and less crowded gardens of Tenryu-Ji temple -- part of which has remained unchanged since the 14th century. We skipped the monkey park.
In Kyoto proper, we walked through Chion-In Buddhist temple , took our shoes off and bagged them, and observed a ceremony -- it was interesting to see how similar it was to ceremonies in America, with the same incense, syllable recitation, and wood-block time-keeping interspersed with bowl-gong ringing .... but on a much grander scale. The size of the wooden buildings is epic, rivaling the stone cathedrals of Europe. Because of the large numbers of steps to get from the massive Sanmon gate to the main building of the shrine, my wife and I took turns exploring and let the toddler play along the paths of the temple's small tea-garden next door.
Hiroshima-
Finally, we spent the last two days of our trip in Hiroshima. It was shocking and surreal to get off the train underground and suddenly be hit with an overwhelming smell of burning -- there was construction work all around Hiroshima station and I don't know if it was from digging pylons down into subterranean ashes, or just from some other more modern aspect of the construction As someone whose worldview was shaped by reading Barefoot Gen as a child, visiting Hiroshima was an important and somber part of our trip.
It was interesting to see that the bulk of the visitors to the Peace Museum visitors seemed to be Japanese school groups. Of course, most of the photos and exhibits museum went "over the head" of our 2/yo child. (she wasn't frightened, just not interested). She did enjoy ringing the peace Bell outside and seeing the collections of paper cranes. We bought books to help share the experience with her again once she is older.
In any event, Hiroshima is a charming city showing no outward signs of being apocalyptically devastated (except at the Peace Memorial Dome) and there is an excellent restaurant district just around the corner from the main train station, with many small restaurants that are open late.
The people and proprietors of Hiroshima seemed particularly kind to us; it's more relaxed there than any of the other cities we viisted. Our chid loved was the "Children's 5-day Science Museum" about a quater mile away from Peace Park that has a lot of hands-on exhibits and two stories of climbing tunnels. We did not do the planetarium there, as it is in japanese-language only and we had limited time.
For us, the highlight of our time in Hiroshima was taking the long ferry to Miyajima directly from Peace Park and then wandering around the narrow streets of Miyajima in the afternoon and evening. It was great to see the oyster beds being worked from the ferry and then later dine on delicious grilled and fried Miyajima oysters.
Our child loved the ferry rides and wandering around Miyajima (there are deer there too) but she also slept for much of our time on the island. The return ferry was part of the JR rail network and so we could use our JR passes for that. (its a short, straighter route).
All in all, Japan was very kid friendly, as long as you can quickly and easily fold up your stroller, and we loved our time in every city we visited. (and could have easily spent much more time in any of them).
Other Thoughts: We bought the Japan Rail Pass, but probably didn't save much money by doing so; My wife estimates that we about broke even with the number of shinkansen, trains, and ferry-rides we used. It was a nice security blanket, though, to know that if we missed a train it wouldn't cost us anything. (but we never missed any trains) . For non JR-line trains, we used a pair of "PASMO" cards. Pasmo cards can also be used at other random retail places as a stored-cash card. When you go through the gates, you must look for ones that say "IC" if you are using a Pasmo card and tap against the NFC pad with it. Using Pasmo is nice because the card is durable (unlike the paper JR Pass) and you can load up enough money for multiple trips on the card.
We use T-mobile, and our plan included 5 GB of "high speed data" while in japan but we weren't sure we would have good service for our rural drive, so we gout a WiFi hotspot from Sakura Mobile. This worked fine -- and its speeds was always faster than T-Mobile's coverage when tested. The hotspot generally would last about 20 hours on one charge. But honestly T-Mobile's Japan coverage was probably good enough that the hotspot was an unnecessary expense; we often used it instead of the hotspot and only came close to the 5GB limit on our last day. If I were on a tighter budget, a shorter trip, or knew I wouldn't be in remote areas, I would skip the Hotspot and just use T-mobile.
TLDR: Tokyo Toy Museum is fantastic for little ones. Ghibli Park (Grand Warehouse) is fine, but our kid probably had just as much fun on many other Japanese playgrounds. If you do choose to drive, don't miss the Japanese rest stops which can be fantastic with fresh food and jungle gyms and slides. Our kid may remember little from the trip except the toys she took home from GATCHA balls, but we have a lifetime of memories gained. Don't miss the Udon in Nara at "Mizuya Chaya", just outside the beautiful Manyo Botanical Gardens.
links:
ELEPHANT PLAYGROUND:
https://www.thetokyochapter.com/tokyos-retro-playgrounds/
RAMEN STREET:
https://tokyocheapo.com/food-and-drink/ramen/tokyo-ramen-street/
Miyagawa Morning Market:
https://www.japan.travel/en/spot/1255/
Udon at Mizuya Chaya in Nara:
https://www.visitnara.jp/venues/D01057/
submitted by Clerk_Sam_Lowry to JapanTravel [link] [comments]


2023.06.06 23:24 GavinJohnWriter Whatever you do... DON'T LOOK AWAY FROM IT

I recently moved into a new house in a quiet Suburban area. I’m not going to say where because it’s had it’s fair share of media coverage, and teens showing up at night trying to get a glimpse inside the infamous house.
It had been on the market for three-years, and I secured the house at a much cheaper price due to the fact that two people had been found murdered there.
The mystery and brutality of the murders catapulted the story into the local news. No specific details were released to the public, and I only found out about it because a friend of mine is a local realtor with connections.
Nobody was ever arrested for the murders. A male in his thirties was found in the living area, and a female in her thirties was found barricaded in the basement. Another mysterious fact was that the woman had barricaded herself in from the inside, in a desperate attempt to stop someone or something from getting in.
Yesterday whilst doing some cleaning in the basement, I came across a cell phone that had fallen down a gap behind the washing machine and the wall.
And there’s a voice recording on it.
Recorded the same night of the murders by the female victim. And, It’s pretty terrifying. I’ve already handed it into the police, but I made a transcript of the recording.
What you are about to read is the unedited transcript of the cell phone recording found in the basement.
I have to admit, it’s extremely disturbing. The desperation in her voice will haunt me forever.
Here goes.
“If you’re hearing this, please, please, please give it the police. My husband is dead, it killed him. I’m so sorry Scott.
I can hear it now, upstairs, looking for a way in, and it’s only a matter of time before it finds one.
I’ve barricaded myself in the basement and I’ve got my eyes on the only door, one way in one way our.
You see, it can’t move if you’re looking at it.
It began twelve weeks ago. The night Scott, my childhood sweetheart and husband of five-years confessed that he’d had a drunken one-night stand on his bachelor party in Europe. The apparent guilt had consumed him for the past five-years, and his sudden urge to be truthful was due to the fact we were due to get married this same year.
His words hit me like a freight train, and the urge to vomit washed over me like a tsunami. I stormed out of the house, our house that we’d bought together twelve-years prior. I felt like the world had swallowed me whole, and in a way, it had.
I was struck with a throbbing chest pain that rapidly spread down my entire right side. The pain intensified, taking my breath away, and I stumbled into a tree to steady myself as I felt my body about to faint.
Then darkness.
The next thing I remember, was waking up in a dark and dismal forest, devoid of colour. The air was dry and had a distinctive, malodorous smell, like rotten meat or that of a decaying carcass. But worst of all, was a terrifying feeling that I’d never experienced before, and one that I pray I’ll never feel again.
The feeling of absolute hopelessness.
The sky was dull and cloudless, and was ripped apart by soundless, ferocious lightning that illuminated the bleak landscape I found myself in. I felt like I’d been wandering for hours, maybe even days when I came across a decaying cave. Animal bones crushed beneath my feet as I made my way towards it.
As I approached the cave, the putrid smell grew with intensity causing me to retch, and I was violently sick, bringing up my own stomach bile. The entrance was made of crumbling stone and was completely opaque. I threw a small stone into it and heard it ricocheting down the stone steps and off the walls. The silenced lighting strobed the area, and I was able to glimpse into the cave and see a few descending steps.
Then, two yellow reptilian-like eyes flashed in the darkness.
I stumbled backwards, and just as the lightning struck, I was forcefully thrown by an unseen force. The lighting flashed continuously, accompanied by a gale-force wind, tossing me around like a rag doll. My eyes were fixed on the cave, and I crippled in terror, as a pale, gangly hand reached around the crumbling stone. Another flash hurled me hard against a tree, and suddenly -
I woke up in the back of an ambulance with paramedics hovering over me with a defibrillator, and two words that sent a cold and grotesque shiver through my spine.
“Welcome back”.
Welcome back? Back from where? What was that place? That thing in the cave? How long was I gone?
Hundreds of questions raced through my mind, but none of which I had the answer for.
Not yet anyway.
“You died in the back of that ambulance” the doctor said as I lay in a bed in the ICU.
The room tilted as I tried to digest what the doctor was telling me. I felt like I was in a nightmare that I couldn’t wake up from. I’m thirty-years old, I eat healthily, and I run four times a week, how could this be happening to me?
My scans revealed I’d inherited a faulty gene and developed hypertrophic cardiomyopathy and suffered a cardiac arrest. I spent the next seven-weeks in the ICU and told nobody of the dark forest and the creature with the yellow eyes. Just the thought of that place was enough to raise the hairs on the back of my neck.
My mother practically moved into the hospital. Fussing over me like mothers do. She blamed herself for my condition, even though her scans were clear, meaning that I inherited the faulty gene from my absent father.
My husband Scott came on the first day, but I asked him for space. I needed some time to heal and process everything that had happened, about both my condition, and his infidelity. Although he kept that promise, he would call my mom every day to check on me, to make sure I was okay.
I wasn’t.
Not because of my condition, but for something else.
I’d started to see something.
I wasn’t sure what it was at first. It started as a tiny dot in my peripheral, nothing more than a spec on my retina. Of course, I had my eyes checked, but all results came back clear, as did the results for my visual cortex.
Days later, what started as a dot in my peripheral began to grow.
The first time I saw it, I was at my doctor’s office. He had left me alone for a moment whilst he consulted with my surgeon. It was dark outside and the sound of heavy rain pit-a-patting against the glass was hypnotic. I stared out of the window, watching as a small handful of people came in and out of the hospital.
Then, my eyes were drawn to an ominous silhouette at the far end of the parking lot. I couldn’t make out any distinguishing features due to the minimal light, but there was something there, standing deadly still in the shadows.
A car horn broke my reverie, a man was getting into his truck in the lot and must have pressed the horn by accident. I turned back to the silhouette, and it was in a completely different position.
It had moved.
It was standing eerily still again, but like it had frozen mid-walk. I could just about make out its elongated limbs, like it’s arms and legs had been stretched out.
The doctor returned momentarily, startling me. He’d gotten my scans, and everything was how it should be.
“Good news, you should be okay to be discharged in a few days” he said.
That was great news, I was so ready to get out of the hospital. I turned back to the window in curiosity, but whatever I saw had gone.
I didn’t think about it again until the night before I was going home. It was late and most of the patients were sleeping. My room is situated at the end of the hall, so I get a clear view of it through my observation window. I wasn’t quite ready to go to sleep and was watching something on my iPad.
Suddenly, there was a putrid odour wafting in through my open door. The same unmistakable smell that I’d experienced in that ‘other place’. Two nurses walked past my room, neither showing any signs that they too could smell it. I covered my nose and mouth to try and stop me from heaving.
Then, my eyes drifted to the observation window, and to the corridor.
It was here again. The silhouette.
At the far end of the hall. Completely still, with its back pressed up against the wall. But I could see it. It was tall and skinny, and had either feelers or tentacles stretched up against the wall like an ink spill. Its daunting yellow eyes stared straight at me.
I saw another nurse walk up the hall and straight past it, like it wasn’t there. Maybe it wasn’t. Maybe visual hallucinations were a symptom of what I’d been through, or maybe it was a side effect of the many meds I was taking. I closed my eyes and took a deep breath.
“There’s nothing there, there’s nothing there, it isn’t real” I whispered to myself.
I opened my eyes and, it hadn’t gone.
It had moved closer.
Halfway down the hall. It had dropped onto all fours like a large dog. Starring straight at me. Its long tentacles spread across the floor and up the wall.
I was absolutely petrified.
I moved over to the window, tentatively. The smell that resonated from this creature was overpowering. I watched it for a few moments, until a nurse walked past the window, startling me. And, like before, when I looked back, it wasn’t there. It was as though I’d imagined it. I climbed back into bed, but I didn’t sleep a wink that night.
The next morning, my mom came to pick me up. I left with a suitcase of medication and instructions on how and when to take them. I didn’t tell my mom or anyone at the hospital about my hallucinations. I was worried If I did say something, the doctors wouldn’t let me leave.
I had decided to stay at my mom’s until I was ready to talk with Scott. He brought a box over with some essentials, like my comfy clothes, pyjamas, and my own toothbrush as I’d been using a cheap store bought one up to now. He was sorry, and it was clear he hadn’t been sleeping. He said he’d wait for me until I was ready to talk. I missed both him and our home so much, but I just wasn’t ready to talk about it. Not yet.
My mom suggested that I go into town, see the locals, get some fresh air into my lungs. She offered to drive me, and then we would meet back up at the car after an hour.
Whilst in town, I noticed a poster for the yearly travelling fairground in a storefront window. I have fond memories growing up of this fair. It’s where Scott and I shared our first kiss. We were halfway round the Ferris wheel, when it started to rain. He covered us with his jacket, and then he kissed me. This was the moment I knew I’d fallen in love with him. I was flooded with happy emotions, and it felt right that I text Scott.
“I’m ready to talk, I’ll be at the place where we shared our first kiss at 8 tonight, Chloe x”.
He replied almost instantly.
“I’ll be there, thank you x”.
After a quick smile to myself, I went for a walk through the local market. It was bustling with energy. Vendors selling local, fresh produce, handmade furniture, bakeries, and plenty more.
After browsing the stalls, I was hit with that smell. That horrific, nauseating smell. And I felt the hairs on my arms prickle up.
I knew it was here. Somewhere. Observing me.
My eyes narrowed as I scanned the area. I weaved in and out of the locals looking for it. Paranoia struck me like lightning. I was bumping into people as I went. All eyes had now turned to me. I burst into tears, sprinted back to the lot and leaped into my mother’s car.
I was sitting in the passenger seat crying my eyes out. I looked out of the window and saw my mother rushing back to the car shouting my name. Someone must have told her about my freak out.
I looked out of the opposite window and, IT WAS THERE, standing on top of a vehicle several cars over!
“GET AWAY FROM ME” I screamed.
My mother whipped open the door.
“What is it? What happened?” she replied.
She couldn’t see it. Nobody could. I told her that I’d had a panic attack. I hadn’t been around people outside of the hospital for a few months and I felt overwhelmed. She knew I wasn’t being truthful, but it’s the only answer I could give.
That night I decided to go ahead and meet Scott at the fair. When I saw him waiting for me by the Ferris wheel, my heart felt hole again, if only for a moment. We got our tokens and went on the wheel. We talked as we went round, about how sorry he was and how much of an idiot he’d been, which I agreed with.
Everything was going well until I saw the creature again. Standing on top of the ghost house attraction. Watching me.
I kept my eyes on the figure whilst grabbing Scott’s arm.
“Do you see it?” I asked with a shaky voice.
“See what?” he replied.
“It’s standing right there, on top of the ghost house”.
I could see him squinting to look, but I knew deep down that he wouldn’t be able to see it, because only I could.
“Sweetheart, there’s nobody there, look at me” he replied, calmly.
“I can’t” I said solemnly. “If I look away, it’ll move”.
“Chloe, look at me, there’s nothing there” he said, as he grabbed my chin and turned my face towards his.
“No! it’ll move, it wants me to look away” I screamed.
I quickly spun round, my eyes darting back to the ghost house, but it wasn’t there. I looked around, anxiously, Scott looking on with worry.
“Shit, where is it?” My anxiety palpable.
I looked down, and it was at the bottom of the Ferris wheel. It had moved inhumanly fast. I screamed and almost fell out of the carriage, but Scott held onto me.
“Hey, hey, I got you, what is it?” he said, desperately trying to keep hold of me.
I stood up in a panic, rocking the carriage, Scott tried to hang onto me, but it was too late, and I plummeted twenty feet to the ground.
The last thing I remember, was Scott screaming for an ambulance.
I was fortunate enough to only suffer a sprained wrist and a slight concussion. My doctor wanted to keep me in overnight for observations, which I reluctantly agreed to.
I decided to confide in Scott. I told him everything. From the cave in the forest to this creature that’s stalking me. This monstrous entity that must have crawled out of the pits of hell. And worst of all, it’s getting closer to me.
He could see that I was terrified, and instead of trying to explain away what I was experiencing, he just held me. And, for the first time in a long time, I felt safe. We spent hours just holding each other. He offered to stay the night, to stay awake in the chair whilst I got some sleep, but I couldn’t have him doing that.
After Scott left, I managed to get a few hours rest. I woke up just after two AM and grabbed my bottle of water from the nightstand. That’s when I noticed the door was closed, even though I specifically requested it to stay open.
And then, there was that horrendous smell. I knew it was close.
It was in the fucking room.
It was crouched down in the corner on all fours, blending into the darkness, watching me. I desperately tried to scream but no sound would come out.
Keeping my eyes on it, I slowly climbed out of the bed with my back pressed firmly against the wall. I knew it couldn’t move if I didn’t look away. I side-stepped along the wall towards the door.
I started to manoeuvre around a set of drawers, knocking something off that caught my eye for a millisecond. But that’s all it took. It was now standing on its two legs.
It must have been eight-feet tall with outstretched limbs. A streak of moonlight illuminated part of it’s pale-blue face. Its yellow eyes glistened in the light. Its slimy tentacles spread up the wall and onto the roof.
I kept my back to the wall and kept moving. I made it to the door, grabbed the door handle, but it was fucking locked. I kicked the door, but nobody could hear me.
I could see the key for the door on the table in my peripheral. I fumbled around on the table without looking. I grabbed everything but the key. I knew I had to look to find the key.
I quickly glanced to my left – Saw the key – Looked back, and the creature was point-blank in front of me. Reaching out for my throat, its black, curved talon had pierced my neck and blood trickled down.
Somehow, I managed to scream and within seconds two orderlies had barged through the door. All they found was me, alone with blood trickling down my neck. I barged straight past them and ran as fast as I could out of the hospital.
I ended up running all the way home. I banged as loud as I could on the door, forgetting that it was almost three-thirty in the morning. Scott answered the door in his pyjamas with a worried look plastered across his face.
I told him what had happened at the hospital whilst he bandaged my neck.
“See, this is proof that what I’m seeing is real, this is physical proof, you believe me, right, you have to?” I barked.
After a momentary pause, he replied:
“Yes, I believe you. I believe... I believe you’re seeing something”.
I registered the pause, and the hesitation in his voice. He didn’t believe me, and I didn’t blame him.
After talking for a few hours, I had calmed down enough that I told Scott to get some sleep. He was reluctant to leave me, so he took a nap in the chair. I grabbed my laptop and searched the web for anything related to what was happening to me.
There’re thousands of incidents across the world relating to haunted houses, demons, cults, and possessions, but none that was specific to the entity that was stalking me.
Every time I heard a sound, a car outside or a floorboard creek I jumped. I was a nervous wreck. I went into the kitchen to grab a glass of water. I looked out of the window into the darkness, expecting to see it watching me. But it wasn’t.
I went back into the room, and –
IT WAS THERE!
I dropped the glass, and it shattered on the floor. Scott leaped from the chair.
“What, what is it?”
I couldn’t speak. My lips were glued shut. I slowly raised my hand and pointed at it. It was standing at the far end of the room. I kept my eyes on it the entire time. Scott rushed over to me.
“Hey, Chloe, there’s nothing their sweetheart, whatever you’re seeing isn’t real”.
He headed towards it.
“NO, SCOTT, PLEASE DON’T!” I pleaded, as I grabbed his arm.
He shrugged it off and marched over to it.
“There’s nothing here, I’m going to prove it to you” he said.
He cocked his arm back and swung his fist, only his arm stopped mid-swing.
HE HIT THE FUCKING CREATURE!
I moved to grab Scott and stood bare foot on the broken shards of glass, cutting my feet, I screamed out, and for a split second, I LOOKED DOWN.
And that’s all it took.
When I looked up, the creature had already grabbed Scott and folded him in half like a piece of paper. The sound of his spine breaking echoed through the room. Scott laid dead on the floor, his eyes widen open and looking at me.
I screamed and backed away into the kitchen. I slammed the door shut and ran to the rear door. It was locked and I’d left my keys in my bag in the front room. I noticed Scott’s cell on the countertop, so I grabbed it and ran down into the basement.
I shut the door and pushed the spare fridge in front of it. And then I hid in the corner. Crouched down beside the washing machine.
Which is where I am now. Hiding. Crying. I can’t call anyone because Scott’s cell doesn’t have a signal down here, which is why I’m recording this message on his cell in the hopes that someone will hear my story.
I can hear it now, moving around upstairs. It knows my eyes will be watching the door, so it’s looking for another way in. I’m so scared.
I’m the reason Scott’s dead. My true love. And I’ll never forgive myself for that. The thought of that is far worse than anything that monster can do to me.
Oh God, it’s here!
The old fucking laundry chute! Goddammit!
WHAT THE FUCK ARE YOU?!?!
It’s watching me with those horrifying yellow eyes.
I can’t keep running because it’ll find me.
And I won’t put anyone else in danger.
It’s me that it wants.
Scott I’m so sorry, I love you so much.
And Mom, I love you so much.
I’m going to close my eyes now.
Three.
Two.
One”
That’s it, that’s the recording. It’s very disturbing to me. If only you could hear her voice. She was terrified.
The police haven’t been back in contact as I write this, and I’m not expecting them too either.
The woman mentioned her mother in the recording, I might try and find her. Tell her what I've found, just in case the police don’t believe it.
submitted by GavinJohnWriter to nosleep [link] [comments]


2023.06.06 23:21 ItyNeon_ Help com.electronwill.nightconfig.core.io.ParsingException.notEnoughData(ParsingException.java:22)

I keep getting that error msg when launching the game.
---- Minecraft Crash Report ----
// Would you like a cupcake?

Time: 2023-06-06 17:17:24
Description: Initializing game

com.electronwill.nightconfig.core.io.ParsingException: Not enough data available
at com.electronwill.nightconfig.core.io.ParsingException.notEnoughData([ParsingException.java:22](https://ParsingException.java:22)) at com.electronwill.nightconfig.core.io.ReaderInput.directReadChar([ReaderInput.java:36](https://ReaderInput.java:36)) at com.electronwill.nightconfig.core.io.AbstractInput.readChar([AbstractInput.java:49](https://AbstractInput.java:49)) at com.electronwill.nightconfig.core.io.AbstractInput.readCharsUntil([AbstractInput.java:123](https://AbstractInput.java:123)) at com.electronwill.nightconfig.toml.TableParser.parseKey([TableParser.java:166](https://TableParser.java:166)) at com.electronwill.nightconfig.toml.TableParser.parseDottedKey([TableParser.java:145](https://TableParser.java:145)) at com.electronwill.nightconfig.toml.TableParser.parseNormal([TableParser.java:55](https://TableParser.java:55)) at com.electronwill.nightconfig.toml.TomlParser.parse([TomlParser.java:44](https://TomlParser.java:44)) at com.electronwill.nightconfig.toml.TomlParser.parse([TomlParser.java:37](https://TomlParser.java:37)) at com.electronwill.nightconfig.core.io.ConfigParser.parse([ConfigParser.java:113](https://ConfigParser.java:113)) at com.electronwill.nightconfig.core.io.ConfigParser.parse([ConfigParser.java:219](https://ConfigParser.java:219)) at com.electronwill.nightconfig.core.io.ConfigParser.parse([ConfigParser.java:202](https://ConfigParser.java:202)) at com.electronwill.nightconfig.core.file.WriteAsyncFileConfig.load([WriteAsyncFileConfig.java:138](https://WriteAsyncFileConfig.java:138)) at io.github.darkkronicle.darkkore.config.impl.NightFileObject.load([NightFileObject.java:26](https://NightFileObject.java:26)) at io.github.darkkronicle.darkkore.config.ModConfig.rawLoad([ModConfig.java:58](https://ModConfig.java:58)) at io.github.darkkronicle.darkkore.config.ModConfig.load([ModConfig.java:71](https://ModConfig.java:71)) at io.github.darkkronicle.darkkore.config.ConfigurationManager.load([ConfigurationManager.java:32](https://ConfigurationManager.java:32)) at net.minecraft.class\_310.handler$bhd001$darkkore$init(class\_310.java:6950) at net.minecraft.class\_310.(class\_310.java:670) at net.minecraft.client.main.Main.method\_44604([Main.java:205](https://Main.java:205)) at net.minecraft.client.main.Main.main([Main.java:51](https://Main.java:51)) at net.fabricmc.loader.impl.game.minecraft.MinecraftGameProvider.launch([MinecraftGameProvider.java:468](https://MinecraftGameProvider.java:468)) at net.fabricmc.loader.impl.launch.knot.Knot.launch([Knot.java:74](https://Knot.java:74)) at net.fabricmc.loader.impl.launch.knot.KnotClient.main([KnotClient.java:23](https://KnotClient.java:23)) 


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- Head --
Thread: Render thread
Stacktrace:
at com.electronwill.nightconfig.core.io.ParsingException.notEnoughData([ParsingException.java:22](https://ParsingException.java:22)) at com.electronwill.nightconfig.core.io.ReaderInput.directReadChar([ReaderInput.java:36](https://ReaderInput.java:36)) at com.electronwill.nightconfig.core.io.AbstractInput.readChar([AbstractInput.java:49](https://AbstractInput.java:49)) at com.electronwill.nightconfig.core.io.AbstractInput.readCharsUntil([AbstractInput.java:123](https://AbstractInput.java:123)) at com.electronwill.nightconfig.toml.TableParser.parseKey([TableParser.java:166](https://TableParser.java:166)) at com.electronwill.nightconfig.toml.TableParser.parseDottedKey([TableParser.java:145](https://TableParser.java:145)) at com.electronwill.nightconfig.toml.TableParser.parseNormal([TableParser.java:55](https://TableParser.java:55)) at com.electronwill.nightconfig.toml.TomlParser.parse([TomlParser.java:44](https://TomlParser.java:44)) at com.electronwill.nightconfig.toml.TomlParser.parse([TomlParser.java:37](https://TomlParser.java:37)) at com.electronwill.nightconfig.core.io.ConfigParser.parse([ConfigParser.java:113](https://ConfigParser.java:113)) at com.electronwill.nightconfig.core.io.ConfigParser.parse([ConfigParser.java:219](https://ConfigParser.java:219)) at com.electronwill.nightconfig.core.io.ConfigParser.parse([ConfigParser.java:202](https://ConfigParser.java:202)) at com.electronwill.nightconfig.core.file.WriteAsyncFileConfig.load([WriteAsyncFileConfig.java:138](https://WriteAsyncFileConfig.java:138)) at io.github.darkkronicle.darkkore.config.impl.NightFileObject.load([NightFileObject.java:26](https://NightFileObject.java:26)) at io.github.darkkronicle.darkkore.config.ModConfig.rawLoad([ModConfig.java:58](https://ModConfig.java:58)) at io.github.darkkronicle.darkkore.config.ModConfig.load([ModConfig.java:71](https://ModConfig.java:71)) at io.github.darkkronicle.darkkore.config.ConfigurationManager.load([ConfigurationManager.java:32](https://ConfigurationManager.java:32)) at net.minecraft.class\_310.handler$bhd001$darkkore$init(class\_310.java:6950) at net.minecraft.class\_310.(class\_310.java:670) 

-- Initialization --
Details:
Modules: 
Stacktrace:
at net.minecraft.client.main.Main.method\_44604([Main.java:205](https://Main.java:205)) at net.minecraft.client.main.Main.main([Main.java:51](https://Main.java:51)) at net.fabricmc.loader.impl.game.minecraft.MinecraftGameProvider.launch([MinecraftGameProvider.java:468](https://MinecraftGameProvider.java:468)) at net.fabricmc.loader.impl.launch.knot.Knot.launch([Knot.java:74](https://Knot.java:74)) at net.fabricmc.loader.impl.launch.knot.KnotClient.main([KnotClient.java:23](https://KnotClient.java:23)) 

-- System Details --
Details:
Minecraft Version: 1.19.2 Minecraft Version ID: 1.19.2 Operating System: Mac OS X (aarch64) version 11.5.2 Java Version: 17.0.3, Microsoft Java VM Version: OpenJDK 64-Bit Server VM (mixed mode), Microsoft Memory: 376788112 bytes (359 MiB) / 671088640 bytes (640 MiB) up to 2147483648 bytes (2048 MiB) CPUs: 8 Processor Vendor: Apple Inc. Processor Name: Apple M1 Identifier: Apple Inc. Family 0x1b588bb3 Model 0 Stepping 0 Microarchitecture: ARM64 SoC: Firestorm + Icestorm Frequency (GHz): 24.00 Number of physical packages: 1 Number of physical CPUs: 8 Number of logical CPUs: 8 Graphics card #0 name: Apple M1 Graphics card #0 vendor: Apple (0x106b) Graphics card #0 VRAM (MB): 0.00 Graphics card #0 deviceId: unknown Graphics card #0 versionInfo: unknown Memory slot #0 capacity (MB): 0.00 Memory slot #0 clockSpeed (GHz): 0.00 Memory slot #0 type: unknown Virtual memory max (MB): 8192.00 Virtual memory used (MB): 6557.78 Swap memory total (MB): 0.00 Swap memory used (MB): 0.00 JVM Flags: 7 total; -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M Fabric Mods: advancementinfo: AdvancementInfo 1.19.1-fabric0.58.5-1.3.1 appleskin: AppleSkin 2.4.1+mc1.19 architectury: Architectury 6.3.56 armor\_hud: BerdinskiyBear's ArmorHUD 0.3.7 betterhurtcam: BetterHurtCam 1.5.0 betterhurtcam-mc119: BetterHurtCam+mc1.19 1.5.0 brb: Better Recipe Book 1.6.0 c2me: Concurrent Chunk Management Engine 0.2.0+alpha.9.0 c2me-base: Concurrent Chunk Management Engine (Base) 0.2.0+alpha.9.0 c2me-client-uncapvd: Concurrent Chunk Management Engine (Client/Uncap View Distance) 0.2.0+alpha.9.0 c2me-fixes-chunkio-threading-issues: Concurrent Chunk Management Engine (Fixes/Chunk IO/Threading Issues) 0.2.0+alpha.9.0 c2me-fixes-general-threading-issues: Concurrent Chunk Management Engine (Fixes/General/Threading Issues) 0.2.0+alpha.9.0 c2me-fixes-worldgen-threading-issues: Concurrent Chunk Management Engine (Fixes/WorldGen/Threading Issues) 0.2.0+alpha.9.0 c2me-fixes-worldgen-vanilla-bugs: Concurrent Chunk Management Engine (Fixes/WorldGen/Vanilla Bugs) 0.2.0+alpha.9.0 c2me-notickvd: Concurrent Chunk Management Engine (No Tick View Distance) 0.2.0+alpha.9.0 c2me-opts-allocs: Concurrent Chunk Management Engine (Optimizations/Memory Allocations) 0.2.0+alpha.9.0 c2me-opts-chunk-access: Concurrent Chunk Management Engine (Optimizations/Chunk Access) 0.2.0+alpha.9.0 c2me-opts-chunkio: Concurrent Chunk Management Engine (Optimizations/Chunk IO) 0.2.0+alpha.9.0 c2me-opts-math: Concurrent Chunk Management Engine (Optimizations/Math) 0.2.0+alpha.9.0 c2me-opts-scheduling: Concurrent Chunk Management Engine (Optimizations/Scheduling) 0.2.0+alpha.9.0 c2me-opts-worldgen-general: Concurrent Chunk Management Engine (Optimizations/General WorldGen) 0.2.0+alpha.9.0 c2me-opts-worldgen-vanilla: Concurrent Chunk Management Engine (Optimizations/Vanilla WorldGen) 0.2.0+alpha.9.0 c2me-rewrites-chunkio: Concurrent Chunk Management Engine (Rewrites/Chunk IO) 0.2.0+alpha.9.0 c2me-server-utils: Concurrent Chunk Management Engine (Server Utils) 0.2.0+alpha.9.0 c2me-threading-chunkio: Concurrent Chunk Management Engine (Threading/WorldGen) 0.2.0+alpha.9.0 c2me-threading-lighting: Concurrent Chunk Management Engine (Threading/Lighting) 0.2.0+alpha.9.0 c2me-threading-scheduling: Concurrent Chunk Management Engine (Threading/Scheduling) 0.2.0+alpha.9.0 c2me-threading-worldgen: Concurrent Chunk Management Engine (Threading/WorldGen) 0.2.0+alpha.9.0 com\_electronwill\_night-config\_core: core 3.6.5 com\_electronwill\_night-config\_toml: toml 3.6.5 com\_ibm\_async\_asyncutil: asyncutil 0.1.0 net\_objecthunter\_exp4j: exp4j 0.4.8 org\_threadly\_threadly: threadly 7.0 capes: Capes 1.4.5+1.19 omega-config: OmegaConfig 1.2.3-1.18.1 carpet: Carpet Mod 1.4.84 clearhitboxes: ClearHitboxes 1.2 clientcommands: Client Commands 2.7.5 clientarguments: clientarguments 1.4.1 multiconnect-api: MultiConnect API 1.5.10 colormeoutlines: Color Me Outlines 1.1.1 completeconfig: CompleteConfig 2.1.0 coat: Coat 1.0.0-beta.19+mc22w17a completeconfig-base: completeconfig-base 2.1.0 completeconfig-gui-cloth: completeconfig-gui-cloth 2.1.0 completeconfig-gui-coat: completeconfig-gui-coat 2.1.0 completeconfig-gui-yacl: completeconfig-gui-yacl 2.1.0 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velocity-native 3.1.2-SNAPSHOT lazydfu: LazyDFU 0.1.3 librarian-trade-finder: Librarian Trade Finder 1.1.0 litematica: Litematica 0.12.5 malilib: MaLiLib 0.13.0 memoryleakfix: memory Leak Fix 1.19.1-0.7.0 minecraft: Minecraft 1.19.2 mixin-conflict-helper: Mixin Conflict Helper 1.2.0 modmenu: Mod Menu 4.1.1 morechathistory: MoreChatHistory 1.1.1 moreculling: More Culling 1.19.1-0.10.0 no\_fog: No Fog 1.3.1+1.16.5-1.19.2 nowheel: NoWheel 1.2.1+mc1.19.2 org\_jetbrains\_annotations: annotations 13.0 pinglist: PingList 1.3.3 replaymod: Replay Mod 1.19.2-2.6.12 fabric-networking-api-v1: Fabric Networking API (v1) 1.2.8+3b1d070f90 shulkerboxtooltip: Shulker Box Tooltip 3.2.2+1.19.2 cloth-config: Cloth Config v8 8.2.88 
cloth-basic-math: cloth-basic-math 0.6.1
 sodium: Sodium 0.4.4+build.18 org\_joml\_joml: joml 1.10.4 sodium-extra: Sodium Extra 0.4.13+mc1.19.2-build.76 caffeineconfig: CaffeineConfig 1.0.0+1.17 starlight: Starlight 1.1.1+fabric.ae22326 statuseffecttimer: Status Effect Timer 1.1.1+1.19 tooltipfix: ToolTip Fix 1.1.0-1.19 uglyscoreboardfix: Ugly Scoreboard Fix 2.7.0 ukulib: ukulib 0.3.1+1.19.2 com\_moandjiezana\_toml\_toml4j: toml4j 0.7.2 gs\_mclo\_java\_mclogs-java: mclogs-java 2.1.1 universalcraft: UniversalCraft 269 vigilance: Vigilance 284 xaerominimap: Xaero's Minimap 22.15.1 xaeroworldmap: Xaero's World Map 1.28.4 yet-another-config-lib: YetAnotherConfigLib 1.7.1 zoomify: Zoomify 2.8.0 dev\_isxander\_settxi\_settxi-core: settxi-core 2.10.3 dev\_isxander\_settxi\_settxi-gui: settxi-gui 2.10.3 dev\_isxander\_settxi\_settxi-kotlinx-serialization: settxi-kotlinx-serialization 2.10.3 settxi-gui-yacl: Settxi Gui (YetAnotherConfigLib) 2.10.3 Loaded Shaderpack: (off) Launched Version: fabric-loader-0.14.21-1.19.2 Backend library: LWJGL version 3.3.1 SNAPSHOT Backend API: Apple M1 GL version 4.1 Metal - 71.7.1, Apple Window size:  GL Caps: Using framebuffer using OpenGL 3.2 GL debug messages:  Using VBOs: Yes Is Modded: Definitely; Client brand changed to 'fabric' Type: Client (map\_client.txt) CPU: 8x Apple M1 
submitted by ItyNeon_ to ModdedMinecraft [link] [comments]


2023.06.06 22:37 blurryturtle 2023 Roland Garros Men's & Women's Quarterfinals Day 2

Ty Alcaraz for letting us watch a bit of extra tennis <3

ATP Singles :

Rune vs Ruud :

Yes we’ve had fifth Rune vs Ruud on clay but what about sixth Rune vs Ruud on clay? This is quickly becoming a rivalry despite Casper leading the set count 10-3 and having only lost once. That’s how the conversation goes though when your opponent is younger. Every win they notch feels like a changing of the guard, and even if it isn’t you can be sure Yahoo Sports and the Daily Mail will pump out an article announcing it as such. Complaints about clickbait aside, Rune’s last (and only) win in Rome did feel like he was starting to solve the puzzle. Holger having a better backhand and his service game getting to even made it feel like Ruud would really have to do a lot to win in this matchup. Add in that this season has seen a peculiar lack of form from Ruud at times, and panic mode was somewhat engaged. This is a good chance for Casper to reset the discussion, but it also feels like a must-win.
Ruud beat Jarry in straight sets, which is a tall task for anyone right now. Jarry played great, but Ruud was patient and stubborn from the baseline, and his deep return position made it tough for Jarry to score quick points. The thing that really makes me point to Ruud winning his next match is how reliable he was on the big points. When he needed to, or wasn’t expected to, come up with a big shot, he did. His forehand is getting excellent height when he goes cross-court, and despite his backhand lacking some depth it’s been getting up high on his opponents. If Jarry at 6‘6” had a bit of trouble, it’s probably going to both Rune at 6‘2” (both these listed heights seem fudged in opposite directions). While Ruud was enjoying a return to form and a solid win, Rune was struggling physically in a marathon match against Cerundolo. Their match lasted just a minute under four hours, and despite looking physically fine during points, Rune’s play looked like someone who did not want to run anymore. Late in the fifth the dialogue with his box had started, and I was impressed that he managed to keep his head in the game and make some adjustments, but I was worried at how quick he was to try for return winners and quick infusions of offense. Rune should like himself against Cerundolo in a rally unless he’s struggling, and the recovery here will be an issue if they go deep. To Rune’s credit, he came to net a bunch in the 5th set tiebreak and that was the key to him winning. He applied pressure, and Cerundolo wasn’t able to come up with passes.
With Rune having a long match and physical fatigue, and Ruud having a straight set win, oddsmakers have set this at even odds. I’m inclined to agree. Rune has shown (in his Paris run) the ability to play at a breakneck pace and appear to put out a ton of energy, but still show up to compete the next round, so I don’t think this will be one-sided. I think he’ll be fine in the early-goings, but his willingness to play patient from the baseline will be essential here, and the quick unforced errors he displayed against Cerundolo can’t appear. Ruud plays less aggressive tennis than Cerundolo, and if you force the issue against him he’ll win. He also serves a bit more aggressively than Cerundolo, and is a bit more resilient about not letting changes in the scoreline affect his approach. Since they’ve been scheduled for the night match, and the colder conditions mean the ball really plays a bit slower, so I’m expecting this to be settled with frequent and extended rallies. Rune will win most of the backhand to backhand exchanges, but I think in these slower conditions it’ll be hard to hit through Ruud and physicality will become a factor. Ruud in 4-5.

Zverev vs Etcheverry :

The plot of Oceans 14 will be me getting fooled by Dimitrov one more time. Employing what is clearly the macro plan, Dimitrov has gone ahead and thrown in a few seasons of lackluster results and injury issues. Here, healthy, and playing his best tennis, he finally got me. I believed. Ouch did it hurt to watch this match. I don’t really like to drop negative things in here, but it really was a bad match. Dimitrov started off the match with two double faults, which I don’t even understand. The first few games your range might be off, but you should be firing on all cylinders after a day and a half of prep, and a thorough (these guys are preparing for hours) warm-up. He looked tentative throughout the affair, and it was pretty clear early on that he has a significant mental block against Zverev.
To Zverev’s credit, he did nothing. He hung behind the baseline, and just made it clear that it would take several shots to beat him. Dimitrov had two choices : play hyper aggressive and try to hit clean winners, or temper his offense and constantly hit to the open court because even though Zverev is quick, no one giving up that much space (behind the baseline) should be able to beat a professional tennis player in good form. Dimitrov chose neither. He constantly tried to come up with the next offensive shot, but swung tentatively as if he was assuming Zverev would get them. He had openings, but went safe and retreated back to the middle over and over. It was like watching someone play the role of a hitting partner for Zverev, but unfortunately they were nervous about the occasion and couldn’t keep the ball in the court. It was hard to watch, but I’m ready to get hurt again.
I expect Etcheverry will give Zverev the game that I thought Dimitrov would. Etcheverry and Nishioka was extremely close in the first set, and it felt like Nishioka would have equal chances if he could win the tiebreaker. What ensued was a really high level affair with most rallies being won with winners rather than errors. Etcheverry proved a bit more effective on serve though, and Nishioka appeared to aggravate an injury. He played out the match, which is a really nice gesture to the fans, but Etcheverry is through to his first major quarterfinals and it is well deserved. He has a great service delivery, doesn’t struggle with double faults, doesn’t back off his offense when he has control, and his backhand is very solid. This, I expect, will be Zverev’s to lose, but I think it will take some time to get there. Despite Zverev’s pre-injury passivity, he has shown some signs of life since his return. He’s hitting his forehand significantly better and seems to have (jinx) gotten rid of his deceleration issues. His backhand is still the most reliable shot for him, and he’s taking it down the line more often in this event which is causing extreme problems for his opponent. The double fault issues are there, but it’s a lot easier for me to expect his opponents to create break chances and scoreboard pressure while watching from home than it is to actually put balls in play off his powerful delivery. In short, Zverev is probably the pick to come out of the bottom draw, but this is his hardest test yet.
Etcheverry will not fold, unlike a certain someone whose texts are currently blocked (sorry Grigs but IT’S TOO SOON). His serving won’t falter as Dimitrov’s did, and he’ll be willing to ply his craft and test his offense against Zverev because unlike Dimitrov, he doesn’t have history against this opponent. Where I think he may struggle is returning serve. It can take a while to really read an opponent’s delivery, and since they’re playing in the daytime the ball should be moving a bit. Looking at some of the big servers he’s played, he beat Struff and Hanfmann, but he lost to Tiafoe twice. I am pulling for him, and I think his game will transfer well to grass and hardcourt, but this is probably the end of the road for him. Zverev really does have the next tier of ability in every department here, so only impatience and doubt are likely to send him home. Zverev in 4-5.

WTA Singles :

Haddad Maia vs Jabeur :

At the beginning of this tournament, I really only expected one of these players to be here. Ons Jabeur has had some slight injury issues, and just hasn’t seemed terribly motivated at every event. Her play every round here has improved though, and against Pera she broke out all the tricks. I really love her backhand dropshots down the line because she looks away from them. It mirrors the cross-court slice that some players employ overhand and even in my head I can feel myself starting to step to the left when she does it. Here Ons has her toughest opponent, but it’s one she’s played recently. These two met in Stuttgart, and Jabeur won 3,0. That’s a rough thing to overcome, but it was indoor tennis so Bella may fare better in these slower conditions.
Haddad Maia had a marathon against Sorribes Tormo, and the win meant a lot to her as SST has had her number for years. I think her serving will have to be at the next level here, as Jabeur was able to hold fairly easily in Stuttgart and is pretty fresh for this one. Haddad played for 3 hours and 51 minutes in her last round, and that makes three 3-set marathons in a row after her wins against Shnaider and Alexandrova. Those players had powerful offenses, but they aren’t as consistent or as solid defensively as Jabeur. It’s going to be hard to overcome Jabeur in these conditions, and fatigue is not on her side. Tremendous result for Haddad Maia, but Jabeur in 2.

Swiatek vs Gauff :

-1250 is what they’re suggesting is a fair price for Swiatek, but you will understand if I disagree. Lesia Tsurenko was unfortunately forced to retire in the first against Swiatek, but she was likely not going to put up much of a fight anyway. She’s a tricky player, but Swiatek was seeing the ball big and was applying a lot of pressure to Tsurenko’s serve. Lesia seemed to feel a bit faint, and told the physicians that she was having some trouble breathing. She’s had a fair bit of withdrawals this year (5), but with an illness removing Rybakina, and Tsurenko issuing some harsh sounding coughs during the treatment, she may have been dealing with a cold/flu of some sort which is unfortunate for the fans.
Gauff had a close first set with Schmiedlova, but she never really seemed in big trouble in her match. Gauff has struggled on her forehand wing in the past, but this week she’s been solid in every match and her game has gotten better as the match went on. That’s why I’m not sure how dominant of a performance Swiatek can turn in here. Similar to the Djokovic/Khachanov match, I know which player is better, but I don’t see an easy path for the victor because the deviation in level just isn’t there with Gauff. She’s going to defend well because she’s (I think) the fastest player on tour, and she’s going to hit the ball solid off both wings. Swiatek has shown that she struggles a little bit with errors when you take her time away, and Gauff’s ability to hang on the baseline and keep the ball low might represent a challenge similar to Rybakina’s. I don’t think her serve is anywhere near as reliable as Rybakina’s at creating setups though. Gauff has the potential to serve aces, but it’s more of a momentum thing it seems, or at times she mirrors Sakkari where on a huge point she can summon one, but most of the time she lands around 55% and doesn’t really get many aces.
After hyping up Gauff’s chances, my eyes drifted back over to the bad news. These two have met 6 times, and Gauff has yet to win a set. Swiatek won 3,1 at this event last year, and she’s gotten an entire day off so her arm will be fresher than Gauff’s. I’m expecting some thrilling rallies, but Swiatek’s return of serve in the last few rounds has looked really good. Swiatek in 2, one close and one bakery-esque.
submitted by blurryturtle to tennis [link] [comments]


2023.06.06 22:14 Phoenix_Samurai [H] Spiritfarer, Eternal Threads, Turbo Golf Racing, Rogue Genesia, Boneraiser Minions, Nomad Survival, Hellblade, Calico, Lake, Teacup, Warhammer, and so many more! [W] Phoenix Wright, Monster Hunter Rise, Haiku The Robot, Wishlist Games

All games are Steam keys unless otherwise specified. All games are purchased from the USA and should be considered USA region. For any other region please ask beforehand if you are unsure about any REGION LOCKS.
Note: Games will be provided as a KEY. NO GIFT LINKS.
IGS Rep Page https://www.reddit.com/IGSRep/comments/6ptjqz/phoenix_samurais_igs_rep_page/?utm_source=reddit&utm_medium=usertext&utm_name=indiegameswap&utm_content=t3_lwjx93
Not really interested in being offered lower-valued items for higher-valued items. Thanks for taking a look!
Games for Trade
Wishlist
submitted by Phoenix_Samurai to indiegameswap [link] [comments]


2023.06.06 22:13 Simple_Ingenuity2494 Any baristas out there that work in restaurants? How are you paid?

Hey all! I work in a cafe/restaurant that serves breakfast and lunch. It’s counter service where you get a numbered table marker and we bring you the food. It’s really a restaurant/bakery and we recently added an espresso machine. The front of house on any given day consists of a counter person who is paid $5/hour and gets 80% of the tips and a barista who gets $13/hour plus 20% of tips. But the barista still takes orders and brings food when they’re not making espresso drinks. Sometimes I feel this unfair because the hourly wage is a stagnant number but tips are variable. We make really good tips in general and on crazy busy days there is a point at which the counter person makes over twice what the barista is making. The biggest gap I witnessed was my coworker making $300 more than me. We’re both up there giving great service and running around like crazy and that felt really unfair. I know the counter person will have to pay more in taxes later but sometimes the gap just seems way too large for the amount of customer service the barista is still doing. Obviously the lower the tips the closer the gap and on really slow days it can be closer to even. Not sure what to do about this unique situation. Was curious if anyone out there works in a similar setup and how are you paid? Thanks in advance!
submitted by Simple_Ingenuity2494 to barista [link] [comments]


2023.06.06 22:10 Aggressive_Ideal_116 Feeling the real happiness

Prepare yourself for a pretty long post, but I just really have to put it out there. Reddit have been my output/diary and I really do hope that posting here helps not only me but also some of you guy.
Let me tell you guys I think this REALLY is worth it, I mean the recovery. (btw I always knew that it was but kinda couldn't have imagined myself to doing it). Okay so quick update I have being doing the all-in recovery since February, and by all-in I really do mean eat and eat and gain and then eat again. I would say that the first 3 months have been really tough, this involved: crying, really "hating" my body, being scared, ditching social events just to sleep, eat and relax, and being my biggest judge. Since the end of May, I am really starting to feel like myself and not someone who is only thinking about food, calories, and movement.
Main points:
-Food, I think I have eaten everything and more, I am excited to eat new things, cook, eat what I want whenever I want, spend time with my loved ones and if there is food around I enjoy it and move on. Remember there is nothing bad about eating more, and having fun around food, it is normal to share a good time by eating together. The Most important thing to remember is that there is not such a thing as TOO much food.
-Body, oh... if you guys saw me 4 months ago you wouldn't have recognized me now probably, but I did get that a few times when I was deep in my ed, people who saw me after a long time couldn't believe how sick I was. I call it sick now but before it was a compliment, now I know that they were shocked and worried. Clothes...yeah need a whole new wardrobe, good thing that my style is pretty baggy and oversized so the big tees saved me, my beautiful fluffy tummy made me go up 4 sizes in pants. My weight gain has been the hardest part, but also to be honest the best part. I can finally able to sit comfortably and my whole body doesn't ache when I sleep.
-Life, really has become so much more enjoyable, I am planning events, trips etc. and not meals. I have picked up my hobbies again and I am excited to find new things I am passionate about. I am in my 3rd year of uni, and I can finally study freely with my friends in a real way and learn, read books, watch movies, and listen to music. I am going to parties, dancing, having fun getting drunk and then eating a huge KEBAB at 4am with my bffs. These last few months have been the best months in my uni life, unfortunately, I spent the rest deep in ed. My mind has cleared up, not foggy anymore so I have so much more place to daydream and fantasize. I am taking myself on dates to the places I wanted to enjoy, including cafes, bakeries, and restaurants.
-Mindset, I can't say I am comfortable in my body to be honest but I am comfortable in my mind. I relive this is all about the mindset, I try to tell myself that I am doing this for my future, that weird process will end and I will be free. Sometimes I need to tell myself that everything will be okay, and see the bigger picture. To be honest I have stopped thinking that much about it, most days I just don't give a f*ck and just live. I spent my days watching WIEIAD, reading about ed, recovery, watching fitness videos etc. but now they have become the most boring thing ever. I don't have a place for them in my life, mind, and time.
-Reactions,yep I have gotten a few comments like: "Wow you are going so fast", my answer. okay why should I take it slow, this is my life and my way, no point in wasting it on taking it slow. "Are you going to start going to the gym again, nothing bad I am just surprised that you have changed that fast", this hit hard to be honest, cried my eyes out, and answered this is my life, my body and I am the only one deciding what I want to do with it. I just don't want to workout, too tired for that, if I am ready to start movement again I want to do it for fun. OFC I have days where I still care about other people's opinion but at the end of the day I am the only one who is spending with myself 24/7 and my opinion is the only one that matters, that is why my priority is health and happiness, so for all the people out there judging give it a break and mind your own business.
My side effects of recovery: Extreme hunger still going strong but I really can see the end of it, fluffy body(doubled my weight), water retention, sleepiness the first 3 months(now I have so much energy), HAPPINESS
Not gonna lie I go a little teary-eyed writing this, I am really glad I am doing this.
This is not the end of the recovery process, I will probably have a lot of bad days, beacuse life tends to be a bumpy ride, but I do believe all of this is worth it.
I hope this post can motivate you to start fighting or keep going, take your time, do it the way you want to do it, don't care about other people and what they have to say about it all. Be patient with the process and yourself. Go with the flow when it comes to EH.
Thank you for reading this scribble
submitted by Aggressive_Ideal_116 to fuckeatingdisorders [link] [comments]


2023.06.06 21:21 TokkiJK Anyone use language exchange partners? What has your experience been like? How do you make your time with them efficient?

I have two language exchange partners. And I find that I'm not being efficient with them, and its not either of our faults. We are not teachers so we do not necessarily know how to best run our sessions.
The first partner is great. She pretty much is okay with us making changes so we can find what works best.
The second is very adamant about learning it ONE way, which is have me read a fairy tale in korean (I'm too beginner for the level needed for the fairy tale), and the fairytale has vocabulary that isn't that useful for everyday topics. I'm reaaallly beginner, like, I'm still learning how to say things like, "I heard this from him", "I drove us to the cafe so we can eat lunch". The fairy tale has words like magic, castle, enchantress, and just words that aren't the most frequently used. I don't think I would have a complete beginner learn from a fairy tale. Breaking curses and witches and beasts are not helpful at this stage. I think I feel low-key frustrated about this style.
Yup, that is my experience so far. Lol.
submitted by TokkiJK to languagelearning [link] [comments]


2023.06.06 21:21 JMinTampa Advice making a recovery drive from another PC

Hello all. My Lenovo laptop is giving me blue screen, but the repair menu. It will not load Windows (11).
I have a recovery key, no restore points, already have tried the chkdsk, sfc scannow, and dism options, which indicated a corrupted system file that could not be repaired. No restore points, will not let me reinstall a previous version.
At this point the only way I see of not losing my files is creating a recovery drive on another PC with my external hard drive, by downloading the Windows 11 installation file. Problem is, I can't find anywhere on Microsoft where they will allow me to do that, and obviously their support is completely non-existent. All my online support chats have resulted in recommendations to do things I've already tried or something that is unrelated to my specific ask.
Is this even possible in this era of MS? If anyone is able to guide me here, I'd be so grateful. I need this computer for work and I'm on day 5 of not being able to do anything.
submitted by JMinTampa to techsupport [link] [comments]


2023.06.06 20:51 TheHierothot A small cafe undergoing a rebrand hired me to help with menu development/quality control… Then the project was scrapped 🙃 I made these to help teach the team abt flavor profiles and evaluating quality; feel free to use them, and if y’all like ‘em, I’ll finish my other drafts and post ‘em, too.

A small cafe undergoing a rebrand hired me to help with menu development/quality control… Then the project was scrapped 🙃 I made these to help teach the team abt flavor profiles and evaluating quality; feel free to use them, and if y’all like ‘em, I’ll finish my other drafts and post ‘em, too.
I’m absolutely devastated about the loss of this job; I worked so hard on these, and I never got to even show them off 😭 if anyone’s looking for an experienced barista in Minneapolis and is autism-friendly, hmu please.
submitted by TheHierothot to barista [link] [comments]


2023.06.06 20:17 Makkintoshh How to change mapping of keys? (CF)

I really want to set movement to arrows and not WASD, it seems arrow keys are binded to in-menu navigation. How do I change that? Also, why I can't bind commands to ANY key and can only bind the keys which are binded by default, maybe only swapping them with each other?
submitted by Makkintoshh to Blazblue [link] [comments]